Wonder Boy

There are video games that I’ve spent many years playing (sometimes on-and-off) before finally beating them for the first time. I spent three years playing Dune II before I finally beat it as every house. It took twice that to reach the end of Ultima Underworld II. But today, I can add a new contender1 to that list.

Today, over thirty-five years after I first played it, I finally completed Wonder Boy.

Entryway to "West View Leisure Centre", decorated in a bright, abstract, 80s style.
I first played Wonder Boy in 1988 at West View Leisure Centre, pictured here mostly as-I-remember-it in a photo by Keith Wright (used under CC BY-SA 2.0 license).

My first experience of the game, in the 1980s, was on a coin-op machine where I’d discovered I could get away with trading the 20p piece I’d been given by my parents to use as a deposit on a locker that week for two games on the machine. I wasn’t very good at it, but something about the cutesy graphics and catchy chip-tune music grabbed my attention and it became my favourite arcade game.

Of all the video games about skateboarding cavemen I’ve ever played, it’s my favourite.

I played it once or twice more when I found it in arcades, as an older child. I played various console ports of it and found them disappointing. I tried it a couple of times in MAME. But I didn’t really put any effort into it until a hotel we stayed at during a family holiday to Paris in October had a bank of free-to-play arcade machines rigged with Pandora’s Box clones so they could be used to play a few thousand different arcade classics. Including Wonder Boy.

A young girl in a pink leopard-print top plays Wonder Boy on an arcade cabinet.
Our eldest was particularly taken with Wonder Boy, and by the time we set off for home at the end of our holiday she’d gotten further than I ever had at it (all without spending a single tenpence).

Off the back of all the fun the kids had, it’s perhaps no surprise that I arranged for a similar machine to be delivered to us as a gift “to the family”2 this Christmas.

A large, arcade-cabinet-shaped present, wrapped in black paper and a red ribbon, stands alongside a Christmas tree.
If you look carefully, you can work out which present it it, despite the wrapping.

And so my interest in the game was awakened and I threw easily a hundred pounds worth of free-play games of Wonder Boy3 over the last few days. Until…

…today, I finally defeated the seventh ogre4, saved the kingdom, etc. It was a hell of a battle. I can’t count how many times I pressed the “insert coin” button on that final section, how many little axes I’d throw into the beast’s head while dodging his fireballs, etc.

So yeah, that’s done, now. I guess I can get back to finishing Wonder Boy: The Dragon’s Trap, the 2017 remake of a 1989 game I adored!5 It’s aged amazingly well!

Footnotes

1 This may be the final record for time spent playing a video game before beating it, unless someday I ever achieve a (non-cheating) NetHack ascension.

2 The kids have had plenty of enjoyment out of it so far, but their time on the machine is somewhat eclipsed by Owen playing Street Fighter II Turbo and Streets of Rage on it and, of course, by my rediscovered obsession with Wonder Boy.

3 The arcade cabinet still hasn’t quite paid for itself in tenpences-saved, despite my grinding of Wonder Boy. Yet.

4 I took to calling the end-of-world bosses “ogres” when my friends and I swapped tips for the game back in the late 80s, and I refuse to learn any different name for them.[footnote], saved Tina[footnote]Apparently the love interest has a name. Who knew?

5 I completed the original Wonder Boy III: The Dragon’s Trap on a Sega Master System borrowed from my friend Daniel back in around 1990, so it’s not a contender for the list either.

A young girl in a pink leopard-print top plays Wonder Boy on an arcade cabinet.× A large, arcade-cabinet-shaped present, wrapped in black paper and a red ribbon, stands alongside a Christmas tree.×

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