All the game descriptions from the sale

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Video game poster for "It's Probably Fine", showing a woman driving with red and blue lights behind her.

You’ve got 37 unpaid parking tickets. You just got pulled over for speeding. In your defense, you were texting your sister about how drunk you are. Plus there’s all that blood on your windshield. Obviously you know it’s deer blood, but the police officers walking toward your vehicle don’t. Still, in the time it takes them to figure that out, maybe you’ll sober up. Or escape on foot! Either way, it’ll probably be fine.

User Tags: Poor Choices / Story Rich / Multiple Endings / Parkour

Video game poster for Dead Seagull Zoo Magnate, showing dead seagulls in a cartoony style.

Collect dead seagulls and build a zoo to house them all. Beautify the zoo with artistic flair and deodorizing sprays. Design creative group promotions to stir up interest! Is that a customer? You’d better hope it’s not the owner of the live seagull zoo down the street, because he’s probably got some questions.

User Tags: Hard Work / Supply / Demand / Diseases & Parasites

Claire Hummel produced fake video game art for the Steam Summer Sale, which was already excellent, but when @g-a-y-g-o-y-l-e reblogged, asking for more context, Claire delivered and then some. Every single one of these “game descriptions” is a special kind of comedy gold… and yet somehow believable from the store that sells us Dream Daddy, IKEA VR Pancake Kitchen, Organ Trail, Oh… Sir!! The Insult Simulator, and Goat Simulator (all of which I own copies of). Go read the full list.

Bree-Yark!

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JTA tweeted a brilliant thread about something he discovered while digging through old D&D texts, and it’s awesome so – as I imagine he wouldn’t mind – I’ve reproduced it in full here:

I don’t really Twitter so much these days because like most social media it makes me either gloomy or extremely grumpy with the state of the world, but since I also lack the time to bother blogging anywhere, here’s a ludicrously nerdy thread about a Dungeons & Dragons rumour.So, back in the days of AD&D 1st Edition your printed modules would often come with a table of Rumours. The idea was hearing rumours increased the depth of the world, so players didn’t feel like NPCs just winked into existence when they entered the Hydra’s Den tavern & said “hi”.

But sometimes the rumours would be false, or exaggerated. That also added depth and had the bonus of ensuring that players didn’t take it for granted. OK, this guy in the red robe *says* Kobolds are poisoning the iron ore, but is that at all plausible, or is it just a bad seam?

(Those of us without any friends, or at least without friends equally into D&D in the 80s & 90s, also got this experience because it was well-replicated in the TSR Gold Box series of games, either in-game, or more-commonly through supplementary material in the boxes.

The supplementary materials often came in a separate “Journal” supplied in the box, & were a sort of additional layer of copy-protection because if the Game says “read Entry 19”, your choice is either do so, or wait 25 years for the abandonware PDFs to hit archive.org.

e.g., here’s the Traveller’s Tales from ‘Curse of the Azure Bonds’: note the subtlety of entries 1 and 8, about the Princess, sounding corroborative – maybe encouraging the party to more deference around someone with purple in their clothes, though either or both might be false.)

A selection of Tavern Tales...

Anyway, this only really existed in the TSR/SSI games because it was in the standard modules.

I was reminded of the rumour system when I was digging back into AD&D Module B2: The Keep on the Borderlands to borrow a bunch of content for a campaign I’ve just inherited (as you do)

‘Keep on the Borderlands’ was by Gary Gygax himself, and suffers a bunch from the typical issues 1e had, none of which I’ll address here because I would please nobody. But the rumours table is a really good example of the type – it gives players depth but not unfair advantages.

The Rumour Table from the A...

Now Keep on the Borderlands was a pretty big deal of a module back in the day. It was module B2, of the Basic Set, & it did some stuff really well, especially for new players – sort of a 1980 equivalent of ‘Lost Mine of Phandelver’ today. Lots of players cut their teeth on it.

Rumour 10 – ‘”Bree-Yark” is goblin-language for “we surrender”!’ – is a false rumour, though the party doesn’t know that: whatever ‘Bree-yark’ means, it’s not “We Surrender”.

In fact, the module tells the DM it means “Hey, rube!!” and is used by goblins to sound the alarm.

(Spoilers here for the Goblin Lair in Location D of the Caves of Chaos, but when goblins on watch call out “Bree-yark!”, more goblins at #18 will bribe an ogre to come help attack the party. (1e often imposed dynamic worlds by fiat, back when the world was young, the DMs green)

The DM's description for Lo...

So lots of early DMs got to imagine the potential hilarity of the party arriving in the cave, hearing goblins apparently surrendering, & dropping their guard, never realising life just got harder!

(It isn’t much hilarity, but in the 80s, as now, there was limited scope for joy)

Still – it’s a decent joke. Everyone believes “Bree-yark” is Goblin for surrender, but it isn’t really, that’s just a false rumour, spread by boastful drunks who’ve never seen a goblin in real life anyway.

So much for 1st Edition AD&D, I guess.

…except:

It’s 2014. The wheel of time turns, ages come and pass, and Grapple rules don’t so much become legend as “remain completely incomprehensible”. Now every new adventurer carries a Field Marshall’s baton in their knapsack, ‘cos tracking encumbrance is for chumps, & D&D 5e launches.

(While I’m doing archaeology, take a moment in this fast-forward to enjoy the glorious madness of the Grimtooth’s Traps series, which popped up in ’81 & features brilliantly inventive nastiness to spring on players who aren’t too attached to their character sheets. Or friends.)

A page from 1981's Grimtoot...

So, 5e launches, to a lot of stick in some circles (I never knew a version of D&D that didn’t: probably some wazzock in 1971 ranted that the codified Fantasy Supplement rules in ‘Chainmail’ “beTraYs rEaL FaNs!” and sold out the hobby, but at least they couldn’t whinge on Reddit)

…but someone involved in 5e is has conjured the most obscurely brilliant bit of ultra-specific nerd humour I have seen in years.

Y’see, 5e modules don’t really do Rumour Tables or “If the party X, then Y, else Z” – DMs create dynamic worlds on the fly. (Hopefully).

So you’d think there’s no more chance of hilarious moments where the Goblins start yelling “Bree-Yark!” and Magnus Rushes In only to be shocked to find a well-bribed and high-Challenge Rating ogre running obediently up from Location E.22.

But you would think (slightly) wrong.

Because although 5e modules don’t do rumours the like 1e did, the Monster Manual does do flavour text – it’s usually a snippet of lore, or a word from a famous scholar, or advice from an adventurer who encountered the monster but lived to tell the tale. It provides fluffy depth.

A section of the D&D 5th Ed...

And, actually, I say “it’s usually” but I’ve just checked and every bit of flavourtext I can find in the Monster Manual is either By A Scholar, From a Book, An Adventurer’s Tale, or a Monster Describing Itself…

A section of the D&D 5th Ed...

…with one single exception: the flavourtext on the entry for Goblins, which isn’t attributed to anybody or anything, but is just the claim that “Bree-Yark!” means “we surrender!”

A section of the D&D 5th Ed...

This isn’t attributed to any source. Nobody in-lore has a citation for this. It’s just something “they say”. A genuine 1st Edition rumour just chilling out in the 5th edition Monster Manual three decades after B2 landed.

Glorious. Well played, @Wizards. Very well played.

Zoomed in view of the flavo...

Will swapping out electric car batteries catch on?

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Without even a touch of the steering wheel, the electric car reverses autonomously into the recharging station

Underside of a car with a removable battery.

I won’t be plugging it in though, instead, the battery will be swapped for a fresh one, at this facility in Norway belonging to Chinese electric carmaker, Nio.

The technology is already widespread in China, but the new Power Swap Station, just south of Oslo, is Europe’s first.

This is what I’ve been saying for years would be a better strategy for electric vehicles. Instead of charging them (the time needed to charge is their single biggest weakness compared to fuelled vehicles) we should be doing battery swaps. A decade or two ago I spoke hopefully for some kind of standardised connector and removal interface, probably below the vehicle, through which battery cells could be swapped-out by robots operating in a pit. Recovered batteries could be recharged and reconditioned by the robots at their own pace. People could still charge their cars in a plug-in manner at their homes or elsewhere.

You’d pay for the difference in charge between the old and replacement battery, plus a service charge for being part of the battery-swap network, and you’d be set. Car manufacturers could standardise on battery designs, much like the shipping industry long-ago standardised on container dimensions and whatnot, to take advantage of compatibility with the wider network.

Rather than having different sizes of battery, vehicles could be differentiated by the number of serial battery units installed. A lorry might need four or five units; a large car two; a small car one, etc. If the interface is standardised then all the robots need to be able to do is install and remove them, however many there are.

This is far from an unprecedented concept: the centuries-old idea of stagecoaches (and, later, mail coaches) used the same idea, but with the horses being changed at coaching inns rather. Did you know that the “stage” in stagecoach refers to the fact that their journey would be broken into stages by these quick stops?

Anyway: I dismayed a little when I saw every EV manufacturer come up with their own battery standards, co=operating only as far as the plug-in charging interfaces (and then, only gradually and not completely!). But I’m given fresh hope by this discovery that China’s trying to make it work, and Nio‘s movement in Norway is exciting too. Maybe we’ll get there someday.

Incidentally: here’s a great video about how AC charging works (with a US/type-1 centric focus), which briefly touches upon why battery swaps aren’t necessarily an easy problem to solve.

How WordPress and Tumblr are keeping the internet weird

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[Nilay:] It is fashionable to run around saying the web is dead and that apps shape the world, but in my mind, the web’s pretty healthy for at least two things: news and shopping.

[Matt:] I think that’s your bubble, if I’m totally honest. That’s what’s cool about the web: We can live in a bubble and that can seem like the whole thing. One thing I would explicitly try to do in 2022 is make the web weirder.

The Verge interviewed Matt Mullenweg, and – as both an Automattician and a fan of the Web as a place for fun and weirdness – I really appreciated the direction the interview went in. I maintain that open web standards and platforms (as opposed to closed social media silos) are inspirational and innovative.

Emilie Reed‘s Anything a Maze lives on itch.io, and (outside of selfhosting) that’s clearly the best place for it: you couldn’t tell that story the same way on Medium; even less-so on Facebook or Twitter.

The Revenge of the Hot Water Bottle

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Imagine a personal heating system that works indoors as well as outdoors, can be taken anywhere, requires little energy, and is independent of any infrastructure. It exists – and is hundreds of years old.

A hot water bottle is a sealable container filled with hot water, often enclosed in a textile cover, which is directly placed against a part of the body for thermal comfort. The hot water bottle is still a common household item in some places – such as the UK and Japan – but it is largely forgotten or disregarded in most of the industrialised world. If people know of it, they usually associate it with pain relief rather than thermal comfort, or they consider its use an outdated practice for the poor and the elderly.

Imagine my surprise to discover that not only are hot water bottles confined almost-entirely to the UK and Japan (more-strictly, I suppose the article should say “the British Isles”; friends in Ireland tell me that they’re popular there too), but that they’re so distinctly confined to these isles that English speakers elsewhere in the world need this article to explain to them what a hot water bottle is and why they’d want one!

I’m a fan of hot water bottles; I’ll sometimes take one – or even two, during a cold snap – to bed. But reading this article feels like reading a guide for aliens living on Earth: explaining everyday things as if you’d never come across them before.

STAR T/W R/A E/R K/S

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Fun little trick in the Sunday New York Times crossword yesterday: the central theme clue was “The better of two sci-fi franchises”, and regardless of whether you put Star Wars or Star Trek, the crossing clues worked

Sunday New York Times crossword puzzle in which the answer to 70 across can be answered in two different ways.

Matt Tomic

This is a (snippet of an) excellent New York Times crossword puzzle, but the true genius of it in my mind is that 71 down can be answered using iconic Star Wars line “It’s a trap!” only if the player puts Star Trek, rather than Star Wars, as the answer to 70 across (“The better of two sci-fi franchises”). If they answer with Star Wars, they instead must answer “It’s a wrap!”.

Matt goes on to try to make his own which pairs 1954 novel Lord of the Rings against Lord of the Flies, which is pretty good but I’m not convinced he can get away with the crosswise “ulne” as a word (contrast e.g. “rise” in the example above).

Of course, neither are quite as clever as the New York Timespuzzle on the eve of the 1996 presidential election whose clue “Lead story in tomorrow’s newspaper(!)” could be answered either “Clinton elected” or “Bob Dole elected” and the words crossing each of “Clinton” or “Bob Dole” would still fit the clues (despite being modified by only a single letter).

If you’re looking to lose some time, here’s some further reading on so-called “Schrödinger puzzles”, and several  more crosswords that achieve the same feat.

Gutenberg versus Elementor – the beginners challenge

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What happens when you give Gutenberg and Elementor to complete Beginners? In this challenge, Meg and Lily (two of my daughters) are tasked with re-creating a webpage. They’ve never used Elementor or Gutenberg before, and I only gave them 30 minutes each.

Jamie of Pootlepress challenged his daughters – who are presumably both digital natives, but have no WordPress experience – to build a page to a specific design using both Gutenberg and Elementor. In 30 minutes.

Regardless of what you think about the products under test or the competitors in the challenge (Lily + Gutenberg clearly seems to be the fan favourite, which I’d sort-of expect because IMO Gutenberg’s learning curve is much flatter that Elementor’s), this is a fantastic example of “thinking aloud” (“talkalong”) UX testing. And with (only) a £20 prize on offer, it’s possibly the best-value testing of its type I’ve ever seen too! Both the participants do an excellent job of expressing their praise of and frustration with different parts of the interface of their assigned editing platform, and the developers of both – and other systems besides – could learn a lot from watching this video.

Specifically, this video shows how enormous the gulf is between how developers try to express concepts that are essential to web design and how beginner users assume things will work. Concepts like thinking in terms of “blocks” that can resize or reposition dynamically, breakpoints, assets as cross-references rather than strictly embedded within documents, style as an overarching concept by preference to something applied to individual elements, etc… some as second nature once you’re sixteen levels deep into the DOM and you’ve been doing it for years! But they’re rarely intuitive… or, perhaps, not expressed in a way that makes them intuitive… to new users.

Emma GoldCoin

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EGX fixes all the problems with all the existing cryptocurrencies once and for all. In particular it fixes the problems around security, environmental impact and ease of use that beset all other known blockchain-based cryptocurrency offerings.

  • Security

Due to the unique way in which the EGX blockchain is constructed, EGX cannot be hacked and will never be hacked. Period. There are and never will be any security issues with EGX. No other cryptocurrency on or off the planet can claim this.

  • Environment

Whether based on Proof Of Work or Proof of Stake, all other blockchains have a non-negligible and non-zero environmental impact. EGX however is based on neither of these. Instead it is based on Proof Of Existence, described below. PoE has a minimum environmental impact that is provably zero. Individual EGX implementations may have greater environmental impact than this, but that is entirely on the implementor. EGX PoE can be as low as zero if you wish, and we can prove this.

  • Ease Of Implementation

Due to its unique properties, no other cryptocurrency is or ever will be easier to implement and work with as EGX. This is not an empty claim – again, we can prove this.

Now here’s a cryptocurrency I can get behind. Shut up and take my money!

“DOONT” — A Bad Lip Reading of Dune

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You may remember that I was excited to hear about the upcoming release of Dune (which I suppose should be called Dune: Part One). It turns out to be excellent and I’d recommend it to anybody.

But once you’ve seen it and while you’re in the two-year wait for Dune: Part Two (argh!), can I suggest you also enjoy this wonderful creation by the folks at Bad Lip Reading, whose work I’ve plugged before. Note: minor spoilers (amazingly) if you haven’t seen Dune yet.

GB number plate sticker no longer valid abroad

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GB sticker being affixed to a car.

British motorists driving outside the UK must now remove old-style GB stickers or cover them up.

Instead they should display a UK sticker or have the UK identifier on their number plate.

The UK government guidance has been in place since Tuesday 28 September.

With the replacement of “GB” stickers with “UK” ones, I’ll soon be able to add another joke to my list of jokes that aged badly. I first read this in a joke book when I was a kid:

A young man gets his first car and his younger sister comes to look at it. “What’s this ‘L’ sticker for?” she asks.

“It stands for ‘Learning’,” replies man, “Because I’m still having driving lessons.”

Some time later, after he’s passed his test, the man is preparing to take a trip to France with his friends. His sister points to a sticker on his car. “Does this ‘GB’ mean you’re ‘Getting Better’?”

What’s wrong with what3words?

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In his latest video, Andrew provides a highly-accessible and slick explanation of all of the arguments against what3words that I’ve been making for years, plus a couple more besides.

Arguments that he makes that closely parallel my own include that what3words addresses are (a) often semantically-ambiguous, (b) potentially offensive, (c) untranslatable (and their English words, used by non-English speakers, exaggerates problem (a)), and (d) based on an aggressively-guarded proprietary algorithm. We’re of the same mind, there. I’ll absolutely be using this video to concisely explain my stance in future.

Andrew goes on to point out two further faults with the system, which don’t often appear among my arguments against it:

The first is that its lack of a vertical component and of a mechanism for narrowing-down location more-specifically makes it unsuitable for one of its stated purposes of improving addressing in parts of the developing world. While I do agree that what3words is a bad choice for use as this kind of addressing system, my reasoning is different, and I don’t entirely agree with his. I don’t believe that what3words are actually arguing that their system should be used alone to address a letter. Even in those cases where a given 3m × 3m square can be used to point to a single building’s entryway, a single building rarely contains one person! At a minimum, a “what3words”-powered postal address is likely to specify the name of the addressee who’s expected to be found there. It also may require additional data impossible to encode in any standardisable format, and adding a vertical component doesn’t solve this either: e.g. care-of addresses, numbered letterboxes, unconventional floor numbers (e.g. in tunnels or skybridges), door colours, or even maps drawn from memory onto envelopes have been used in addressed mail in some parts of the world and at some times. I’m not sure it’s fair to claim that what3words fails here because every other attempt at a universal system would too.

Similarly, I don’t think it’s necessarily relevant for him to make his observation that geological movements result in impermanence in what3words addresses. Not only is this a limitation of global positioning in general, it’s also a fundamentally unsolvable problem: any addressable “thing” is capable or movement both with and independent of the part of the Earth to which it’s considered attached. If a building is extended in one direction and the other end demolished, or remodelling moves its front door, or a shipwreck is split into two by erosion against the seafloor, or two office buildings become joined by a central new lobby between them, these all result in changes to the positional “address” of that thing! Even systems designed specifically to improve the addressability of these kinds of items fail us: e.g. conventional postal addresses change as streets are renamed, properties renamed or renumbered, or the boundaries of settlements and postcode areas shift. So again: while changes to the world underlying an addressing model are a problem… they’re not a problem unique to what3words, nor one that they claim to solve.

One of what3words’ claimed strengths is that it’s unambiguous because sequential geographic areas do not use sequential words, so ///happy.adults.hand is nowhere near ///happy.adults.face. That kind of feature is theoretically great for rescue operations because it means that you’re likely to spot if I’m giving you a location that’s in completely the wrong country, whereas the difference between 51.385, -1.6745 and 51.335, -1.6745, which could easily result from a transcription error, are an awkward 4 miles away. Unfortunately, as Andrew demonstrates, what3words introduces a different kind of ambiguity instead, so it doesn’t really do a great job of solving the problem.

And sequential or at least localised areas are actually good for some things, such as e.g. addressing mail! If I’ve just delivered mail to 123 East Street and my next stop is 256 East Street then (depending on a variety of factors) I probably know which direction to go in, approximately how far, and possibly even what side of the road it’ll be on!

That’s one of the reasons I’m far more of a fan of the Open Location Code, popularised by Google as Plus Codes. It’s got many great features, including variable resolution (you can give a short code, or just the beginning of a code, to specify a larger area, or increase the length of the code to specify any arbitrary level of two-dimensional precision), sequential locality (similar-looking codes are geographically-closer), and it’s based on an open standard so it’s at lower risk of abuse and exploitation and likely has greater longevity than what3words. That’s probably why it’s in use for addresses in Kolkata, India and rural Utah. Because they don’t use English-language words, Open Location Codes are dramatically more-accessible to people all over the world.

If you want to reduce ambiguity in Open Location Codes (to meet the needs of rescue services, for example), it’d be simple to extend the standard with a check digit. Open Location Codes use a base-20 alphabet selected to reduce written ambiguity (e.g. there’s no letter O nor number 0), so if you really wanted to add this feature you could just use a base-20 modification of the Luhn algorithm (now unencumbered by patents) to add a check digit, after a predetermined character at the end of the code (e.g. a slash). Check digits are a well-established way to ensure that an identifier was correctly received e.g. over a bad telephone connection, which is exactly why we use them for things like credit card numbers already.

Basically: anything but what3words would be great.

Chrome is the new Safari. And so are Edge and Firefox.

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I am not saying Apple’s approach is wrong. What Apple is doing is important too, and I applaud the work Apple has been doing in improving privacy on the web.

But it can’t be the only priority. Just imagine what the web would look like if every browser would have taken that approach 20 years ago.

Actually, no, don’t imagine it all. Just think back at Internet Explorer 6; that is what the web looked like 20 years ago.

There can only be one proper solution: Apple needs to open up their App Store to browsers with other rendering engines. Scrap rule 2.5.6 and allow other browsers on iOS and let them genuinely compete.

As a reminder, Safari is the only web browser on iOS. You might have been fooled to think otherwise by the appearance of other browsers in the App Store or perhaps by last year’s update that made it possible at long last to change the default browser, but it’s all an illusion. Beneath the mask, all browsers on iOS are powered by Safari’s WebKit, or else they’re booted from the App Store.

Comic showing Scooby-Doo character Fred removing the mask from the ghosts of different iOS web browsers to find Safari's WebKit beneath all of them.

Neils’ comparison to Internet Explorer 6 is a good one, but as I’ve long pointed out, there’s a big and important difference between Microsoft’s story during the First Browser War and Apple’s today:

  • Microsoft bundled Internet Explorer with Windows, raising the barrier to using a different web browser, which a court ruled as monopolistic and recommended that Microsoft be broken into smaller companies (this recommendation was scaled back on appeal).
  • Apple bundle Safari with iOS and prohibit the use of any other browser’s rendering engine on that platform, preventing the use of a different web browser. Third-party applications have been available for iOS – except, specifically, other browser rendering engines and a handful of other things – for 13 years now, but it still seems unlikely we’ll see an antitrust case anytime soon.

Apple are holding the Web back… and getting away with it.

London civil servant’s bus odyssey sparks Twitter storm

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When Jo Kibble, a 39-year-old civil servant from Greenwich, set out to travel as far as he could from London in one day only using public bus routes it was supposed to be a personal project. But he ended up sparking a Twitter storm, causing a debate about how to build a fairer country along the way.

“I like travelling by public transport and by bus; I think it’s a great way to see the country,” Mr Kibble explains.

..

Mr Kibble figured the furthest he could get in one day would be Morecambe in Lancashire – some 260 miles from Charing Cross, the geographical centre of London.

I’m sure that many of you, like me, really enjoyed The Political Travelling Animal‘s Twitter adventure up the country, last week. If you missed it (and you should really go read it if you did): Jo decided to see how far he could get from London within 24 hours via local bus routes only, and live-tweeted the entire experience for the world to enjoy too. Perhaps unsurprisingly, I particularly enjoyed that fact that he gave a nod to Preston’s unusual and iconic bus station.

Reading it, though, I found myself reminded of a time, long ago, that I planned (although never took) a similar journey. In 1999 I moved away from my family in Preston to Aberystwyth to go to university.

Before he became a bus my father was a bus industry professional and at a rest stop during the journey to Aberystwyth as he dropped me off, he and I perused the (paper) timetables to explore a hypothesis that the pair of us had come up with.

Our question: Is it possible to travel from Aberystwyth to Preston, in a single day, using local bus routes only?

After much consideration, we determined that yes, it was possible, but better than that: it was possible to do so (at the time) entirely on Arriva buses. This presented an unexploited opportunity: for the price of an “all day” Arriva ticket (£2.20, IIRC), an enterprising and poor student could, in a pinch, find their way back from Aberystwyth to Preston over the course of about 16 hours for only a fraction more than the price of a pint of beer.

This was utterly academic: in the years that followed, I would almost invariably leave Aberystwyth by train. Sometimes I’d do this to go to London: a route for which, I discovered, I could catch the 6am train, hide aboard it as it was vacated at its Birmingham New Street terminus and take a nap, safe in the knowledge that the same rolling stock would subsequently become a train to London Euston! Other times I’d return to Preston; a journey for which not even floods could stop me.

But regardless, for my first full term at university I kept on the corner of the desk in my study room the sum of £2.20, as an “insurance policy”. No matter what happened in this new phase of my life, that small pile of coins could, at a stretch, get me back “home”.

By Christmas 1999 I’d re-purposed the coins to do my laundry (the washing machines in the halls’ laundrette took pound coins and the dryers 20p pieces, so this was a far more-valuable use of spare change in those denominations). By this point I’d settled in and had become confident that Aberystwyth was likely to be my home almost year-around, and indeed I’d go on to live there another decade before saying goodbye for Oxfordshire.

But we answered the question, at least in theory: a hypothetical but symbolic question about the versatility and utility of an interconnected network of local bus routes. And that’s just great.