After a lot of walking so far this morning I was glad of the opportunity to stop and take a rest nearby while I signed the log. TFTC, and
greetings from Oxfordshire, UK.
Hiding place is a bit damp and grimy but a bit of digging through leaf litter soon revealed the cache. The nearby climbing frame is epic: my kids would love it! Greetings from
Oxfordshire, UK. TFTC.
Amazing geocache, FP awarded! I’ve been visiting Amsterdam for the last few days to meet up with work colleagues from around the world, but this
morning I’m having a bit of an explore/geocaching expedition before I catch a train back to the UK. TNLN, SL, TFTC!
At the end of a work trip to Amsterdam, came out this morning to find a few geocaches before catching the train back home. Thanks for the history lesson! SL, TFTC.
My work team and I have been meeting in Amsterdam, but this is our “afternoon off” so we’re going to the maritime museum. I’m not convinced that the person I found was particularly
beautiful, but I appreciated the hint anyway! Dragged one of my teammates along. Greetings from Oxfordshire, UK (and around the world!).
My work colleagues from around the world have gathered for a meeting at a hotel near here. I woke a little early this morning and so I decided to come out and try to find a couple of
geocaches before our team meeting starts.
After failing to find nearby GCA7Q4A “Elephant Parade” owing to construction work, I was hopeful of a find here.
The coordinates put me exactly on top of a likely hiding place, and with a little exploration (and some pretending to tie my shoes!) I had the cache in my hand. SL, TFTC.
Listened for water pumping but couldn’t hear any over the traffic noise, I’m afraid! Greetings from Oxfordshire, UK.
As you can see, a lot of serious work has been taking place.
When we’ve not been out tackling escape rooms, finding geocaches, and eating curry, we’ve been doing a variety of
activities to help solidify our new team’s goals, priorities, and expertise: y’know, the normal things you might expect on a company away week.
I volunteered to lead the initial session on our first day with a couple of icebreaker games, which went well enough that I’m inclined to share them here in case they’re of any use to
you. The games we played are called Heraldry and Compairs. Let’s take a look:
One of my teammates was unable to get his visa cleared and had to attend remotely1, which resulted in me making a late change to my planned
icebreaker activities to ensure they were presence-agnostic.
Heraldry
I was looking at the coat of arms of Noord Holland, the province in which Amsterdam lies, and thinking about all the symbolism and propaganda that’s encoded into traditional heraldry,
and how much effort it takes to decode it… unless you just, y’know, guess!
Per pale or and azure; I a lion rampant gules, armed and langued azure, II seme of horizontally placed billets or, two lions passant guardant in pale of the same. The shield is
crested by a coronet of five leaves or.
2
I asked each participant to divide a shield into five quadrants and draw their own coats of arms, featuring aspects of (a) their work life, (b) their personal life, (c) something they
value, (d) something they’re good at, and (e) something surprising or unusual. I really wanted to keep the time pressure on and not allow anybody to overthink things, so I set a
5-minute timer from the moment everybody had finished drawing their shield outline.
Then, everybody passed their drawing to the right, and each person in turn tried, as best they could, to introduce the person to their left by attempting to interpret their
neighbour’s drawing. The known categories helped to make it easier by helping people latch onto something to start talking about, but also more-challenging as people second-guessed
themselves (“no, wait, maybe it’s sailing you’re good at and guitar you play in your personal life?”).
This wasn’t about artistic skills; it was about getting people to talk to one another. Which is for the best, given my (lack of) artistic skills.
After each introduction is made, the person being introduced gets to explain their heraldry for themselves, congratulating their introducer on the things they got right and their
close-guesses along the way.
It’s sort-of halfway between “introduce your neighbour” and “pictionary”. And it worked well to get us warmed-up, feeling a little silly, knowing one another slightly better, and in a
space in which everybody had been expected to have spoken and to have made a harmless mistake (everybody managed to partially-interpret a shield correctly). A
useful place to be at the end of an icebreaker exercise is left with the reminder that we are, after all, only human.
Compairs
Next up, we played a game only slightly inspired by witnessing a game of Mr and Mrs the other week3.
I threw together a Perchance (which, in the nature of such things, is entirely open-source and you’re welcome to adapt it for
your own use) that generated a series of randomly-selected pairs of teammates and asked a question to differentiate the two of them.
Some of the questions were gentle, but solicited a reasonable amount of guesswork alongside a modest amount of deduction.
Participants other than the two shown on the screen were challenged to guess the answer to the question. Sometimes the questions would have a definitive answer, and sometimes
not: the joy was in the speculation! “Hmm, I know that Dan’s done quite a bit of globetrotting… but could he actually have travelled further East than a colleague who lives much
further East than him?”
After a few seconds to a minute, once their colleagues had settled on an answer, the people listed on the question were encouraged to make their own guesses. Usually they’ll have a
better idea as they are one of the data points, but that’s not always true!
A handful of questions were even tangentially work-related. Who is the accessibility Web expert in our team, anyway?
There’s no points, and you can play for as long as you like so long as it’s long enough that everybody gets at least one turn, so it’s a good “fill the rest of the time slot” game. It
follows Heraldry moderately well as an icebreaker double-feature because the former is firstly about learning things about one another (and to a lesser extent guessing), and
the latter is about the opposite.
I came out of both games knowing more about the humans behind the screens in my new team, and it seemed to open up the room for some good discussions afterwards, so the social lubricant
effect was clearly effective too. If you give them a go or adapt them into anything else, let me know!
Footnotes
1 Our absent colleague instead had to tower over us on an enormous projector screen.
2 The red (“gules”) upright (“rampant”) lion in the coat of arms possibly comes from the
heraldry of the city of Gelderen in Germany, but once part of the Dutch Republic. The lions striding (“passant”) to the left (“to dexter”) but turning to face you (“guardant”) come
from the arms of Fryslân (Friesland), and its rectangles represent the districts of Fryslân. Aren’t you glad you asked.
3 Also known as The Newlyweds Game after the US game show of that name and basically the same format, Mr and Mrs is a game in which a (typically newly) married couple are asked questions about one
another and their lives together which they answer separately and then those answers are compared. This induces a reaction of compersion when they’re “right” and in-sync and when the
couple disagree it results in amusement. Or possibly divorce.
I’ve recently changed team at work, so my new team and I have gotten together – from the UK, France, Poland, India and South Africa – here in Amsterdam to meet up in person and do some work “together” for a change: normally we work entirely
distributed. After our day of work we did an escape room together, then on our way to dinner I dragged them out of their way a bit to find this geocache.
Quick easy find, TFTC! Greetings from Oxfordshire, UK (and from many other corners of the
world, courtesy of Team Desire from Automattic!).
This winter, though, Fire became underpopulated. We lost a few folks to a newly-formed Experiments team, and several individual team members moved to other parts of the company. Once we
got small enough it wasn’t worthwhile being a team in our own right. Our focus areas got split between Desire and Masume, and those of us who were left got absorbed into Team Desire.
That’s where you’ll now find me.
I miss being “on Fire”, because it sounded cool. Maybe I should suggest a patch for our intranet to allow teams to choose the preposition used when referring to their members, e.g.
from “on”, “in”, “of” etc. Then I could be the “Code Magician of Desire”, which is a cool job title once again.
I was initially a bit bummed about the dissolution of my old team3
and struggled to find my place in my new team. The work is similar and the codebases overlap, but even sibling teams can have different rituals and approaches to problems that provide a
learning barrier4.
I think I’ve begun to find my feet now, and next week I’m excited to meet many of my new team in-person for the first time at a Desire-wide meetup in Amsterdam5.
Footnotes
1 Strangely, this isn’t directly related to Automattic’s recent re-organisation, which I’ve written about previously, but is a
result of more-local changes within my division coupled with the natural flow of Automatticians around the company. But it does make it feel from my perspective like a lot of things
are getting jiggled about simultaneously!
2 When Alpha were first discussing the upcoming split, I suggested that we might like to
give our new teams a “pair” of names that linked to one another, and threw out a few ideas to get the ball rolling. One of those ideas was “Fuel and Fire”; I jokingly added that “it
was like the Metallica song, which also gave us ‘Desire’ as a possible third team name should the need arise”. This wasn’t
supposed to be taken seriously, but apparently it was taken seriously enough because my suggestion was the winner and I soon ended up “on Fire”.
3 Many of my old teammates and I did at least manage to get together for one final
(virtual) social event, culminating in a symbolic “extinguishing of fire” as a candle that had been left burning through the meeting was put out at the end.
4 A team’s rituals aren’t just about the way they hold their meetings or run their retros;
for example my new team are very disciplined about announcing their appearance on a morning with a friendly greeting in our social channel, which are for some reason generally
responded-to with a barrage of “waving Pikachu” slackmoji. I don’t know why Pikachu is the mascot of our mornings, but I’ve joined in because it’s a fun gesture of the team’s distinct
collective personality. Also it’s a cute GIF: it’s nice to get waved-at by Pikachu on a morning.
5 Doubly-awesome, the destination’s proximity means that I get to travel by Eurostar
rather than having to fly.
In August, I celebrated my blog – with its homepage weighing-in at a total of just 481kb – being admitted to Kev Quirk‘s 512kb club. 512kb club celebrates websites (often personal sites) whose homepage are neither “ultra minimal”
or “link pages” but have a total size, including all assets, of under half a megabyte. It’s about making a commitment to a leaner, more-efficient Web.
My relatively-heavyweight homepage only just slipped in under the line. But, feeling inspired perhaps by some performance enhancements I’ve been planning this week at work, I
decided to try to shave a little more off:
Now, at ~234kb, danq.me just beats the excellent gomakethings.com (it’s all those heavyweight fonts, Chris!).
Here’s what I changed:
The “recent article” tiles are dynamically sized based on their number, type, and the visitor’s screen resolution. But apart from the top one they’re almost never very large. Using
thumbnail images for the non-first tile shaved off almost 160kb.
You can see the difference, but it’s still acceptable to look at, I think.
Not space-saving, but while I was in there I ensured that the first tile’s image – which almost-certainly comprises part of the Largest
Contentful Paint – is never delivered with loading="lazy".
I was providing a shortcut icon in .ico format (<link rel="shortcut icon" href="/_q23t/icons/favicon-16-32-48-64-128.ico" />), which is pretty
redundant nowadays because all modern browsers (and even IE11) support
.png icons. I was already providing.png and .svg versions, but it turns out that some browsers favour the one with the (harmful?) rel="shortcut icon" over rel="icon" if both are present, and .ico files are –
being based on Windows Bitmaps – horrendously inefficient.
By getting under the 250kb threshold, I’ve jumped up a league from Blue Team to Orange Team, so that’s nice too. I can’t see a meaningful
path from where I’m at to Green Team (under 100kb) though, so this level might have to suffice.