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Tag: board games

  • Screenshot from OutRun (1986), showing a red Ferrari Testarossa down the centre of a six-lane beachside highway at 293kph.

    Nostalgia, Music, and Computers

    It turns out that I get nostalgic about technology in the same way as I get nostalgic about music. Here's some things that take me right back to being nine, eleven, thirteen and fifteen years old.

    Read more - about 9 minutes (2019 words)

    • Article
    • with an accompanying podcast
    • posted 15 January, 2026
  • D&D 5e is not for everyone

    Kai Koehler reminds us that D&D 5e is far from the only TTRPG, with a tight dissection of its specific characteristics so that they can be compared to other, perhaps more roleplay-heavy, games and systems. They include some suggested ideas for other games, too, a couple of which I'm strongly-inclined to try out!

    Read more - about 3 minutes (576 words)

    • Repost
    • of this original
    • 1 comment
    • posted 3 January, 2026
  • Y'all seemed to enjoy the "overworld" map I shared the other day, so here's another "feelie" from my kids' ongoing D&D campaign.

    The party has just arranged for passage aboard a pioneering (and experimental) Elvish airship. Here's a deck plan (only needs a "you are here" dot!) to help them get their bearings.

    Full image of In the style of a passenger ferry, a floorplan for a dirigible, weighted down by polyhedral dice. Fantasy world quirks like bilingual text in Common and Elvish and the emergency exit sign depicting a fleeing witch complete the effect.
    Alt

    In the style of a passenger ferry, a floorplan for a dirigible, weighted down by polyhedral dice. Fantasy world quirks like bilingual text in Common and Elvish and the emergency exit sign depicting a fleeing witch complete the effect.

    • Note
    • 1 comment
    • posted 19 April, 2025
  • In preparation for Family D&D Night (and with thanks to my earlier guide to splicing maps together!), I've finally completed an expanded "overworld" map for our game world. So far, the kids have mostly hung around on the North coast of the Central Sea, but they're picked up a hook that may take them all the way across to the other side... and beyond?

    Banana for scale.

    (If your GMing for kids, you probably already know this, but "feelies" go a long way. All the maps. All the scrolls. Maybe even some props. Go all in. They love it.)

    Full image of On a dining table lies a old-style map comprised of 12 sheets of A4 paper, sellotaped together. The map shows the 'Central Sea', an inlet from the 'Terminic Ocean', around which various settlements, forests, mountain ranges, and swamps can be found. An underripe banana sits in one corner of the map, weighing it down.
    Alt

    On a dining table lies a old-style map comprised of 12 sheets of A4 paper, sellotaped together. The map shows the 'Central Sea', an inlet from the 'Terminic Ocean', around which various settlements, forests, mountain ranges, and swamps can be found. An underripe banana sits in one corner of the map, weighing it down.

    • Note
    • 2 comments
    • posted 18 April, 2025
  • White's move. Mate in three. A giant chessboard is the perfect environment to teach a child some basic chess strategy, right?

    Full image of A girl studies a chessboard on a lawn, watched over by two men: Dan and JTA.
    Alt

    A girl studies a chessboard on a lawn, watched over by two men: Dan and JTA.

    • Note
    • posted 12 April, 2025
  • Twilight Struggle card "The Voice of America", which normally allows the US player to reduce USSR influence in non-European countries. The card has been modified with the additional rule "Remove from play in 2025."

    Voice of America

    In light of Trump's attempts to axe Voice of America, because it is, he claims, "anti-Trump" (and because he's so insecure that he can't stand the thought that taxpayer dollars might go to anybody who disagrees with him in any way, for any reason), I've produced a suggested update to the rules of Twilight Struggle for the inevitable 9th printing.

    • Note
    • posted 17 March, 2025
  • Future Arimaa grand masters at practice, this Sunday morning boardgaming session.

    Full image of In a cluttered dining room, two children play Arimaa, a chess-like board game.
    Alt

    In a cluttered dining room, two children play Arimaa, a chess-like board game.

    • Note
    • posted 10 November, 2024
  • Playing simultaneous games against both children might have been less challenging if they hadn't both kept trying to start fights with one another at the same time! ๐Ÿ˜‚

    Full image of Two frustrated-looking children each sit in front of a separate chessboard (the photographer is presumably playing both of them).
    Alt

    Two frustrated-looking children each sit in front of a separate chessboard (the photographer is presumably playing both of them).

    • Note
    • posted 13 October, 2024
  • A 'full set' of white polyhedral dice commonly-used by roleplayers - a D4, D6, D8, two D10s, a D12, and a D20 - sit half-submerged in a red liquid.

    D20 with Advantage

    D&D players spend a lot of time rolling D20s. Sometimes they 'roll with advantage' - that is, roll two dice and take the largest. Last night I dreamed I derived the probability matrix for such rolls, and it got me thinking... could you construct a single die that rolls 'D20 with Advantage'?

    Read more - about 4 minutes (813 words)

    • Article
    • posted 12 September, 2024
  • Partial dungeon battlemap with a "flower" theme, showing an unrevealed passage.

    Multi-Phase Maps in FoundryVTT

    Using FoundryVTT's powerful API and a little bit of JavaScript code, we can easily produce a battlemap that changes through a series of phases as the adventure progresses. Here's how...

    Read more - about 5 minutes (1024 words)

    • Article
    • posted 24 May, 2024
  • Dan gestures with a wave as he peers into the camera over the top of a copy of Monsters of the Multiverse, by candlelight.

    Let Your Players Lead The Way

    In gradually becoming a better RPG gamemaster, the toughest lesson for me has been how to surrender control to my players. Here's the story of the importance of that lesson, and some of the mistakes I've made along the way.

    Read more - about 12 minutes (2630 words)

    • Article
    • posted 8 May, 2024
  • Fedicard for Dan Q (@dan@danq.me, he/him), Magician Hacker. Cost two brains and one map. Stats: 7 web, 5 hackercat, 3 magic, 3 rings, 2 pride rainbows, 2 bikes, -1 coffee beans. Abilities - Veteran Blogger: When Dan Q comes into play, search graveyard for a Post and put it into your hand. Tracked: tap to place 1 GPS token on Dan Q. Magician: +3 on attempts to entertain Children. Flavour text: "Maybe my purpose is to serve as a warning to others?"

    Fedicard

    Yeah, that's about right.

    Read more - about 1 minutes (12 words)

    • Note
    • posted 11 March, 2024
  • Dan with his thumbs-up in front of the high-score table (with the top-ranking spot about to be filled) of Wonder Boy, on a generic "80s Arcade Classics" arcade cabinet.

    [Bloganuary] Playtime

    Do I get to "play" in my daily life? Absolutely. For this Bloganuary prompt, I'm looking at the ways in which I play.

    Read more - about 3 minutes (693 words)

    • Article
    • 3 comments
    • posted 2 January, 2024
  • Screenshot showing a photo of the board/puzzle game Labyrinth, captioned "Paul Labyrinth is the protagonist of the game Labyrinth".

    Paul Labyrinth

    An open-source program that combines WikiData with a random generator to come up with almost-invariably inaccurate but sometimes hilarious facts.

    Read more (51 words)

    • Repost
    • of this original
    • posted 24 August, 2023
  • In front of the Colosseum in Rome, Dan - wearing a rainbow-striped bandana atop which his sunglasses are perched - takes a selfie. Behind him stand a man with dark hair and a closely-trimmed beard wearing a purple "woo" t-shirt, a woman with long brown hair wearing beads and a multicoloured dress, a man wearing spectacles and a dark t-shirt on which the number "23" can be made out, and a man in sunglasses with a ginger beard, wearing an open blue shirt.

    Have Fun with Missions, Visions, and Values

    My team and I recently used a deck of Dixit cards to playfully work on refining our collective idea of our identity and our values. It turns out we're a D&D-like party of heroic adventurers!

    Read more - about 3 minutes (495 words)

    • Article
    • 2 comments
    • posted 30 May, 2023

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