Dan Q found GC7P0AN A Fine Pair # 1089 ~ Parkhouse

This checkin to GC7P0AN A Fine Pair # 1089 ~ Parkhouse reflects a geocaching.com log entry. See more of Dan's cache logs.

The geohound and I walked over from Catbrook this morning “the long way” – over the hill and woods, finding a couple of caches along the way – to this cache.

From both the cache type and my GPSr’s map data I fully expected to find a post box here alongside the (decrepit) red phone box, but it’s nowhere to be seen! Has it perhaps been removed?

Dan, a white man with blue hair, looks confused alongside a French Bulldog, in front of a red telephone box.
The dog and I spent a little while looking for the promised postbox, without success.

In any case, the hint reassured me that I was in the right place and my geosense told me where to look. A disappointingly tiny cache container (where a larger one could have probably been placed) was soon found, caked in mud, and replaced as-found.

TFTC.

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Dan Q found GC2DJ9K The Wolf Cache

This checkin to GC2DJ9K The Wolf Cache reflects a geocaching.com log entry. See more of Dan's cache logs.

The geopup and I absolutely chose the right time to come up here on this wintery morning. The sun’s ascent over the valley whenever we escape the cover of the woods is absolutely spectacular.

Early morning light over wintery fields and between the branches of bare trees.

Found without difficulty SL, TFTC!

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Dan Q found GC2EFAW The Cairn Cache

This checkin to GC2EFAW The Cairn Cache reflects a geocaching.com log entry. See more of Dan's cache logs.

Happy New Year! The geopup and I, on holiday from West Oxfordshire and staying nearby, came out for a morning walk in the ice and snow today.

Our little Frenchie’s tiny legs made the work of climbing the stiles on this path a little challenging, but with persistence we were treated to a wonderful view of the sun broaching the horizon over the valley at the North end of School Wood.

The sun peeks through clouds at the horizon beyond a wide valley full of fields.

Soon the cairn was in sight, and what a brilliant spot for a cache! Signed log, and dropped a travel bug that’s come all the way from Texas to continue its journey. FP awarded for bringing us out this way.

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Roomscale VR Still Rocks

Over the Christmas break I dug out my old HTC Vive VR gear, which I got way back in the Spring of 2016. Graphics card technology having come a long way1, it was now relatively simple to set up a fully-working “holodeck” in our living room with only a slight risk to the baubles on the Christmas tree.

For our younger child, this was his first experience of “roomscale VR”, which I maintain is the most magical thing about this specific kind of augmented reality. Six degrees of freedom for your head and each of your hands provides the critical level of immersion, for me.

And you know what: this ten-year-old hardware of mine still holds up and is still awesome!2

The kids and I have spent a few days dipping in and out of classics like theBlu, Beat Saber, Job Simulator, Vacation Simulator, Raw Data, and (in my case3) Half-Life: Alyx.

A tweenage girl in a black 'Hazbin Hotel' hoodie wears a VR headset; the screen behind her shows that she's drawn a picture featuring a rainbow background and the word 'CAR', while playing Job Simulator.
It doesn’t feel too heavy, but this first edition Vive sure is a big beast, isn’t it?

I’m moderately excited by the upcoming Steam Frame with its skinny headset, balanced weight, high-bandwidth wireless connectivity, foveated streaming, and built-in PC for basic gaming… but what’s with those controllers? Using AA batteries instead of a built-in rechargeable one feels like a step backwards, and the lack of a thumb “trackpad” seems a little limiting too. I’ll be waiting to see the reviews, thanks.

When I looked back at my blog to double-check that my Vive really is a decade old, I was reminded that I got it in the same month at Three Rings2016 hackathon, then called “DevCamp”, near Tintern4. This amused me, because I’m returning to Tintern this year, too, although on family holiday rather than Three Rings business. Maybe I’ll visit on a third occasion in another decade’s time, following another round of VR gaming?

Footnotes

1 The then-high-end graphics card I used to use to drive this rig got replaced many years ago… and then that replacement card in turn got replaced recently, at which point it became a hand-me-down for our media centre PC in the living room.

2 I’ve had the Vive hooked-up in the office since our house move in 2020, but there’s rarely been space for roomscale play there: just an occasional bit of Elite: Dangerous at my desk… which is still a good application of VR, but not remotely the same thing as being able to stand up and move around!

3 I figure Alyx be a little scary/intense for the kids, but I could be wrong. I think the biggest demonstration of how immersive the game can be in VR is the moment when you see how somebody can watch it played on the big screen and be fine but as soon as they’re in the headset and a combine zombie has you pinned-down in a railway carriage and it’s suddenly way too much!

4 Where, while doing a little geocaching, I messed-up a bonus cache’s coordinate calculation, realised my mistake, brute-forced the possible answers, narrowed it down to two… and then picked the wrong one and fell off a cliff.

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