Ranking Every Elevator in the Myst Series

This is a repost promoting content originally published elsewhere. See more things Dan's reposted.

Dustin Garner

Part of the joy of the collaborative Internet is that people can share their passion. Today’s example comes from this YouTuber who’s made an hour long video demonstrating and ranking the 35 elevators in the first five games in the Myst series.

Starting with a discussion of what defines an elevator, the video goes on to show off some of the worst of the lifts in the series of games (mostly those that are uninspired, pointless, or which have confusing interfaces) before moving on to the well-liked majority.

I only ever played the first two Myst games (and certainly haven’t played the first since, what, the mid-1990s?) and I don’t think I finished either. But that didn’t stop me watching the entirety of this video and revelling in the sheer level of dedication and focus it’ll have taken on the part of the creator. When I made my (mere 15-minute!) video describing my favourite video game Easter Egg I spent tens of hours over the prior weeks researching the quirk and its background, configuring a copy of the (elderly) game so that it’d play and record in the way I wanted, and of course playing through the game far enough to be able to fully demonstrate the Easter Egg. Dustin’s video, which doubtless involved replaying (possibly multiple times) five different games released over a 12-year window is mindblowing by comparison.

I don’t really care about the Myst series. I care even less about its elevators. But I really enjoyed this video, if only for its creator’s enthusiasm.

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