Skip to content

Dan Q

    • Articles
    • Everything
    • Notes
    • Reposts (shares)
    • Checkins (geo*)
    • Videos
    • Reviews
    • Comics
    • Tags
    • Stats
    • Subscribe
    • Blogroll
  • About
    • Hide posts of type:
    • Choose how Dan's dressed:
    • Hair
    • T-Shirt
  • Contact
  • Podcast

Tag: games

  • Image representing post: Civilization V Release Day

    Civilization V Release Day

    For those of you in the USA, at least, today is the release day for the much-anticipated Sid Meier's Civilization V. With the promise that this will be the most groundbreaking Civ game since Civilization II, I've managed to acquire a leaked screenshot of the very first thing that players will see when they launch โ€ฆ

    Read more (76 words)

    • Article
    • 6 comments
    • posted 21 September, 2010
  • Troma Night Adventure

    Because I promised you some Aber-nostalgia.

    Do you remember the RockMonkey Wiki? Many years ago, Ruth bought the domain name rockmonkey.org.uk as a gift for Andy K, who'd been nicknamed "Rock Monkey" for longer than anybody could remember. He decided that what he wanted to host there was a wiki engine, and I helped him get โ€ฆ

    Read more (331 words)

    • Article
    • 7 comments
    • posted 15 September, 2010
  • BiCon: The Game

    I shan't be at BiCon this year, but I thought I'd share with you all something that tickled me today. Last year, at a Naked Lunch, I ended up chatting to several geeks about Interactive Fiction, and I through out a few ideas for a BiCon-themed piece of Interactive Fiction. Little did I know that โ€ฆ

    Read more (127 words)

    • Article
    • posted 26 August, 2010
  • Troma Night 300

    This Friday's Troma Night will be Troma Night 300! It's hard to believe how much time I've spent at this, our weekly film night. I wonder how many pizzas, in total, have been eaten? How many awful films we've groaned at?

    I'm planning that for this special Troma Night we'll temporarily revitalise some of the old โ€ฆ

    Read more (304 words)

    • Article
    • 4 comments
    • posted 12 April, 2010
  • Easter Egg Hunting, Gravity Hooking, and Geocachers You Might Know

    This afternoon, like last year, we took the opportunity to spend Easter Sunday hiding one another's Easter eggs in the woods and then running around looking for them.



    For some reason, this year Rory didn't want me to be responsible for hiding his egg (something to do with his eventually being found up a tree, last โ€ฆ

    Read more - about 3 minutes (519 words)

    • Article
    • posted 4 April, 2010
  • The 17 Blog Posts That Weren't

    It may come as a surprise to you that the stuff I write about on my blog - whether about technology, dreams, food, film, games, relationships, or my life in general - isn't actually always written off-the-cuff. To the contrary, sometimes a post is edited and re-edited over the course of weeks or months before โ€ฆ

    Read more - about 19 minutes (4492 words)

    • Article
    • 4 comments
    • posted 3 April, 2010
  • Zero Punctuation Reviews Duke Nukem Forever

    And it's a work of art. Go watch it.

    Read more - about 1 minutes (9 words)

    • Note
    • posted 28 May, 2009
  • Jimmy, Start Your Engine

    Here's a photo I took this afternoon especially for Jimmy:

    It's a pity he won't be around this weekend to make the most of this exciting new addition to our irregular weekly Power Grid face-off.

    Read more (35 words)

    • Article
    • 8 comments
    • posted 25 February, 2009
  • Grief (Interactive Fiction)

    It's not as spectacular as Violet, but I've just enjoyed playing Grief, another IF Comp 2008 entry. Download the .z8 file (which you can play in Windows Frotz or your favourite Z-Machine).

    Play it a few times to see a few of the different endings: if only you could have done things differently... but perhaps things โ€ฆ

    Read more (123 words)

    • Article
    • 1 comment
    • posted 19 October, 2008
  • Violet (Interactive Fiction)

    It's been a long while, but I've got some more interactive fiction to recommend: Violet, by Jeremy Freese. It's got all of the usual things I like in a modern piece of interactive fiction: a believable, detailed world that you can really feel like you're a part of, and which "carries on" around you; a โ€ฆ

    Read more (336 words)

    • Article
    • 9 comments
    • posted 18 October, 2008
  • Games I Have Been Playing Recently

    There's a couple of computer games I've played recently that I thought I'd share with you so that you, too, can go play them and waste all your free time (hopefully you've got more free time than I do to be wasted!).

    RUCKINGENUR II

    Free (as in beer) to download and play - download it here. Windows โ€ฆ

    Read more - about 3 minutes (711 words)

    • Article
    • 1 comment
    • posted 23 September, 2008
  • Enter The Ninja

    So, like a handful of others, I'll be participating in Andy's Ninja Burger game tonight. He's asked us each to throw together a character - or at least to look at character generation - so here's mine:
    Name: Ava Kurosawa
    Job Title: Driver
    Qualities:

    Average [+0] Ninja
    Average [+0] Driver (just because he does it โ€ฆ

    Read more (245 words)

    • Article
    • 2 comments
    • posted 6 June, 2008
  • Vanilla Sky, A Letter, And A Trip

    VANILLA SKY

    Perhaps Vanilla Sky wasn't the best choice of film to finish Troma Night last night on, based on the dream I had:
    I dreamt that I was dreaming, and that during that inner dream I became lucid [not so hard, actually, and something I periodically do normally]. In the inner dream, I'd broken my โ€ฆ

    Read more (277 words)

    • Article
    • posted 1 June, 2008
  • Super Munchkin

    There's been quite a lot said recently on abnib about class. JTA opened up the debate; Claire followed up by listing some of her least favourite things about the stereotypes of the middle class, and attracted a lot of debate in her comments; Matt P argued that the class system doesn't exist (or, at least, โ€ฆ

    Read more (155 words)

    • Article
    • 5 comments
    • posted 23 April, 2008
  • Image representing post: The Danville Public Service Announcement

    The Danville Public Service Announcement

    I don't visit Facebook often. In fact, I usually only log on once or twice a month to clear out the billions of requests to install applications (and block those applications) that people don't seem to have noticed that I never accept, or to check up on a mis-placed phone number or e-mail address for โ€ฆ

    Read more - about 8 minutes (1751 words)

    • Article
    • 1 comment
    • posted 21 April, 2008

Posts navigation

Older posts
Newer posts

Get in Touch

I'd love to hear from you! Why not...

  • email me on blog@danq.me?
    (my spam filter is aggressive, so use a good subject line, i.e. not just "hello"; encrypt your email if you like)
  • say hi on Mastodon, where I'm @dan@danq.me?
  • send a letter or postcard to
    Dan Q, Unit 159610, PO Box 7169, Poole, BH15 9EL, UK
  • reach out some other way?
  • ยฉ Dan Q 1998-2026
  • Creative CommonsAttributionNon-Commercial except where stated (how to use)
  • powered by BloqClassicPressHTML5CSS3
  • privacy
  • Read articles, checkins, notes, reposts, and more...
  • @dan@danq.me
  • contact
  • subscribe
  • Dan Q
  • Creative Commons Attribution Non-Commercial license
  • ClassicPress
  • CSS is awesome
  • Created by a human, not by AI
  • LGBTQ+ pride flag (2018 progress variant)
  • Polyamory flag
  • Say no to Web3
  • Mastodon (it's like email... no, come back!)
  • Tested on Firefox
  • Best viewed on the Internet
  • PHP
  • Ruby
  • Debian
  • Caddy (webserver)
  • Find me on Melonland
  • Check out my GitHub
  • Three Rings - by volunteers, for volunteers, since 2002
  • I'm a fucking webmaster
  • Looks best at: any resolution!