Rewilding Slay

I’ve been playing Sean O’Connor’s Slay for around 30 years (!), but somehow it took until today, on the Android version, before I tried my hand at “rewilding” the game world.

Hex-based videogame board, entirely owned by the yellow player, but with only a single solitary soldier standing alone. The rest of the island is heavily forested in pine and, along one coast, palm trees, with the exception of the far North beyond a line of castles.

The rules of the game make trees… a bad thing: you earn no income from hexes with them. But by the time I was winning this map anyway, I figured that encouraging growback would be a pleasant way to finish the round.

Play your videogames any damn way you want. Don’t let anybody tell you there’s a right or wrong way to enjoy a single-player game. Today I took a strategy wargame and grew a forest. How will you play?

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2 comments

  1. Spencer Spencer says:

    I just see the unmarked graves of hundreds of starved soldiers, cut off from their supply trains and left to parish.

  2. Dan Q Dan Q says:

    In my defence, I only had to starve a dozen or so soldiers, probably all barons, while leaving one hex empty, and then just let nature take its course for a a lot of turns.

    This makes it sound like I’m making an argument for (a) depopulation by starvation and then (b) waiting a long time to see if the Earth ever gets better!

    Which I’m not, but left unchecked then climate change might make that decision for us anyway…

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