Review of Just Cause 2

This review originally appeared on Steam. See more reviews by Dan.

You know the way that everybody plays Grand Theft Auto (at least, 1 through 3) or Saints Row at least once? That is: they ignore the plot and just zip around blowing stuff up? Well: Just Cause 2 is a game that you’re supposed to play like that. Sure, there’s a plot (and it’s as stupid as it is zany, all the way from pulling statues over with tractors through to the climactic fistfight on the back of a cruise missile), but who cares: you’ll spend your time using a hookshot to pull soldiers out of aircraft, steal the aircraft, fly the aircraft into a radio tour while you jump away with your parachute, all the while shooting, hacking, and slashing anybody that gets in your way.

It’s completely silly, the voice acting is almost as appalling as the scriptwriting, and the plot makes no sense. But that doesn’t mean it isn’t one of the most-awesome games ever. Play an hour or play 5 minutes: this game’s great for “dropping into” when you need a few minutes of quick destruction as much as it’s great when you want to execute a thought-out mission. And nowadays, it’s cheap, too – no excuse not to give it a go.


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