Dan’s Dingbats Challenge III – Results

Thanks to everybody who played Dan’s Dingbats Challenge III; it was great to see some of your answers. Almost everybody did really well on points this time around, but many were let down by their times.

Here’s the final scoreboard and answers:

Position Player Time Taken Right Answers Total Time
1 Faye (Aber)
Very quick; every one right…
3mins, 44secs 14 3mins, 44secs
2 Count Gonzo van der Winklestein Jones 2mins, 45secs 12 4mins, 25secs
3 Binky
The fastest time to answer all the questions, but lost marks for wrong answers.
2mins, 28secs 10.5 5mins, 23secs
4 Claire 4mins, 5secs 12 5mins, 45secs
5 A Bowl Of Candy 3mins, 23secs 11 5mins, 53secs
6 Mister JTA 4mins, 14secs 12 5mins, 54secs
7 RockMonkey 5mins, 13secs 13 6mins, 3secs
8 Statto 4mins, 10secs 11.5 6mins, 15secs
9 Ruth 4mins, 43secs 12 6mins, 23secs
10 Pacifist 4mins, 11secs 11 6mins, 41secs
11 Matt In The Hat 5mins, 19secs 10 8mins, 39secs
12 Leu 5mins, 58secs 10.5 8mins, 53secs
13 Raz 6mins, 15secs 10.5 9mins, 10secs
14 Itsme (Gaz @ SmartData) 8mins, 23secs 12 10mins, 3secs
15 Chloe 7mins, 31secs 9 11mins, 41 secs
16 Sarah
Only answered one question; as a result, came last!
1mins, 18secs 1 12mins, 8secs

Apologies to “bleh” from 82.144.227.98; your answers arrived just too late to participate, but for your reference, you took 5mins, 14secs and got 13 right (give or take some interesting phrasing), for a total score of 6mins, 4secs.

Here are the answers. Click on a dingbat for a full-size version:
Charity begins at home
Charity begins at home
A nice simple one to begine with – the word “charity”, beginning inside a symbolic “home”. I also accepted “in the home”, “starts”, and any other derivitive of this basic phrase.

Fractional distillation
Fractional distillation
Yes, I know that this was ludicrously difficult, but a good number of people managed to get it. Incorrect answers included “distillation quarter”, “a quart of alcohol”, “Hooray! Distillation = Whisky!” (thanks, JTA), and “I have no idea”.

Back to basics
Back to basics
Another simple one: at least I thought so – the word “basic”, twice (“two basics”), written backwards (hence “back two/to basics”). Nonetheless, wrong answers included “basic backeards [sic] twice” and “two basic backwards”.

Actions speak louder than words
Actions speak louder than words
Several “actions” saying “blah” louder than their wordy friends. One wrong guess was “all talk and no action”: not sure where that one came from…

Every dog has it's day
Every dog has it’s day
Several “dogs”, each with a “day”. What more do you want? I accepted “a dog will have it’s day” (basically the same thing), and gave half-marks for “give a dog it’s day” (there’s no “giving” involved, I’m afraid). I also accepted Paul’s “I was going to say “Dog Day Afternoon” but I don’t think so. Every Dog Has His Day?” because he concluded the right answer in the end and he was very sweet to lose several seconds of his time writing me an essay about how he reached that decision.

Definately wrong answers included “dog days”, “dog day afternoon” (what?), “until dog days end” (huh?), “ground-dog day” (umm?), and JTA’s deluded “Hm. Something about the ‘Dog days’ at the arse end of August, I suspect. Er. Which means Sirius, but I can’t get it…”

Like father, like son
Like father, like son
The word “like” appears in the place of “father” and his son in this stylised family tree, and most players understood the connection. Wrong answers included the wonderful “your mum” and the great guess “I don’t like my mother (well? It’s true!)”

Look on the bright side
Look on the bright side
The word “look” appears on the bright (or light) side of this gradient. Most folks seemed to understand, but some guessed “look lighter on the other side” or even “the right look” (what???).

Love is blind
Love is blind
The word “love” is depicted here with a guide dog and cane. “Blind love” was also an acceptable answer. Half-marks were earned for “Love is like the blind leading the blind”, but I’m afraid I can’t give any points for “guide dog of love” (wasn’t that a song by Dire Straits)?

All that glitters is not gold
All that glitters is not gold
Decpicted are a bunch of metals, all of which are glittering, except for gold, which is not: hence, “all that glitters is not gold”. It’s not quite what I was looking for, but full marks go for “not everything that glitters is gold”, which still embodies the meaning of the phrase. However, no points for “black gold” or for “Something about gold being stronger or bolder or something than something. (thanks Chloe)”

Divide and rule
Divide and rule
It’s a divide symbol, a plus (“and”) symbol, and a rule(r). “Rule and divide”, despite turing the phrase on it’s head, was also acceptable. “Divide and measure” got half a mark, because it was clear that the player who wrote it knew where they were coming from but just hadn’t heard of the phrase before. However, Paul’s “Divide Plus Ruler? What?” doesn’t score on this question.

A picture is worth a thousand words
A picture is worth a thousand words
Well, a lot of words, anyway. No prizes for “weight of words”, though.

(It) takes two to tango
(It) takes two to tango
Probably ought to explain this one: the word “take” is repeated multiple times (“takes”); followed by the number 2 (“two”), followed by the word “tango” twice (“two/to tango”). Anything close got the mark, but “three takes to tango” is wrong and “right to tango oh fuck it” is way out.

All is fair in love and war
All is fair in love and war
Easy enough – the word “fair” is repeated throughout the words “love” and “war”. The only person to get this wrong wrote “nothing is fain in love and war”, which I don’t think is even close to accurate.

Blood is thicker than water
Blood is thicker than water
Easy: the word “blood” is written in a thicker typeface. Everybody got this one.

Well there you have it. Keep an eye out for Dan’s Dingbats Challenge IV!

× × × × × × × × × × × × × ×

Dan’s Dingbats Challenge III

It’s back! Dan’s Dingbat Challenge III!

If you’ve not played Dan’s Dingbat Challenge before, you’d better go back and look at the first and second ones, and Andy’s one. Or just go look at the answers to my first and second ones. Or just give it a go.

I’ve made a few changes since last time:

  • There’s a nifty little JavaScript to automatically put your cursor into the box you have to type into, to save you having to click in it. You should now be able to play the whole game without touching the mouse.
  • I’m using incremental graphics, so even if you’re on a slow connection you should be able to make out (mostly) what the picture is, even before it’s loaded.
  • The penalty for wrong answers and skipped questions has been increased to 50 seconds, so it’s really worth your while to look at every one for a few seconds before giving up. As usual, there’ll be “half-marks” available for very close-but-not-quite-right answers.
Play “Dan’s Dingbat Challenge III”!

3 Brazilian Soldiers

Donald Rumsfeld was giving the president his daily briefing.

He concluded by saying: “Yesterday, 3 Brazilian soldiers were killed.”

“OH NO!” the President yells. “That’s terrible….just terrible!”

His staff watches as he buries his head in his hands and saying, “This is bad; bad for the coalition.”

His staff sits stunned at this display since he had never shown much interest when other reports came in of American casualties.

Finally, the President looks up and asks to no one in particular, “So exactly how many is a brazillian?”

Abbey National’s Rebranding

Is is just me who sees Abbey National‘s new logo – the result, inevitabley, of thousands of pounds worth of rebranding as part of their “new appeal”, as looking like some kind of symbolic steaming turd?

Abbey National's new "baked bean in a cape" logo.

Perhaps it’s just me, but when I first saw it in Aber high street the other day, that’s the first thing I thought of.

×

Magic Story

Inspired by Andy‘s PassThePageGame on the RockMonkey wiki – a collaborative storytelling game based on that silly game you used to play at school, I’ve written my own tool:

MagicStory is a collaborative wiki storytelling tool designed to be harder to “run away” with than normal wikifiction. Having read the story, participants can write a suggested “next sentence”, and after three suggestions have been collected a fourth person will be able to choose which one is used. Give it a go!

You’ll need a RockMonkey account, of course, but they’re free and simple to set up.

Rock Exchange

This weekend I hope to release Rock Exchange, my latest WikiGame on the RockMonkey wiki. I’m just finishing performing some tests and fine-tuning on it now. Here’s a screenshot:

Rock Exchange game on the RockMonkey Wiki

In Rock Exchange, players will be able to invest their hard-earned Rocks (a unit of currency) in shares in the various pages on the RockMonkey wiki. The value of these shares will fluctuate based on several characteristics, and players will have to play the odds in order to know when to buy and when to sell to gain a return on their investment. A page’s shares fluctuate based on:

  1. Popularity: so if a new page seems likely to attract the attention of a lot of passing Googlers, it’s worth investing in, whereas an “in joke” that’s died out is not. Similarly, players can manipulate wiki page links in order to attract interest. The most valuable indicator of popularity is how many people come to the site for the first time, entering on a given page.
  2. Investment: investment in pages will put positive pressure on their value, but selling shares damages this value by flooding the market – who’ll be first to pull out of a high-flying page, thereby forcing other shareholders to suffer?
  3. Interference: there will be several methods for people to drastically interfere with the value of their shares and the shares of the other traders, but these won’t necessarily be immediately apparent.
  4. Random factors: the rock market, like the stock market, is an unpredictable animal, and there’ll be a small amount of luck in any investment.

The game’s pretty much “ready-to-play” in it’s most basic form right now, but I want to run it alone awhile longer and see if I can improve the balancing factors in it.

×

Client Of The Day

Oh, some of our clients are funny. A client of ours, who hosts her web site and e-mail with us, calls me up because she has difficulty getting access to her webmail:

Her: “My e-mail doesn’t work.”
Me: (not knowing much about her configuration) “Are you using a web browser to check your e-mail, over the web? Or are you using some other program, like Outlook or Outlook Express?”
Her: “What?”
Me: “Are you using Internet Explorer?”
Her: “Yeah. [my co-worker] sent me a link and I went to the page and it worked. So to make it easier in future I saved it to my desktop. But now when I click on it I get the user name and password thing and then it doesn’t work.”
Me: “So… you’re clicking a shortcut on the desktop, and you see the user name and password boxes. You put in your user name and password… what do you get?”
Her: “Page Not Found.”
Me: “Could you tell me the address your web browser says it’s at?”
Her: “The what?”
Me: “The thing written in the white bar at the top of the screen.”
Her: “Okay, it’s C:\Documents and Settings\Meriel\Desktop\login.html.”
Me: “Umm. When you made this link on your desktop, how did you do that?”
Her: “I clicked File, then Save. Why?”
Me: “Right. What you’ve done is you’ve saved a copy of the login page onto your computer, isn’t it? But your webmail is online, so that’s not working.”
Her: “But I wanted to be able to read my webmail offline, because I’m only on dial-up and it’s a lot faster to open things from my desktop.”
Me: (bangs head on desk)

Peekaboom!

This game is so much fun: Peekaboom!

You are paired up with a random other player. For each round, one of you is a “peeker” and the other is “booming”. The boomer has a photograph in front of them and a word that associates with it (e.g. “balls”, “men”, “cooking”, “elephant”). They can click on parts of the picture to expose them to the peeker. The peeker has to guess what the thing depicted is. If the peeker gets it right, both players get points. The less of the picture was exposed, the more points the two get.

As the peeker makes guesses, the boomer can rate them as “hot” or “cold”, giving feedback to the peeker. The boomer can also pass limited clues in the form of “noun”, “related noun”, “verb”, etc. to the peeker. The players are against the clock to score as many points as possible before time runs out.

The really clever thing about this fun little online game is that it is being used as artificial intelligence research to teach computer algorithms how to spot the “important” parts of a picture: the bits that can be used to determine what the picture is of.

Give it a go, and contribute towards some AI research while you’re at it…