I am Doggle. See me Blep.
Happy Sixth of Bleptember from this sofa-loving pupper.
This post is part of 🐶 Bleptember, a month-long celebration of our dog's inability to keep her tongue inside her mouth.
This post is part of 🐶 Bleptember, a month-long celebration of our dog's inability to keep her tongue inside her mouth.
This post is part of 🐶 Bleptember, a month-long celebration of our dog's inability to keep her tongue inside her mouth.
It’s the Fourth of Bleptember, but I couldn’t help but share a photo from the Third, when our dog just couldn’t find space for her tongue and her ball in her mouth at the same time… but soon found a workaround.
Photo courtesy Lisa from Muddy Paws.
This post is part of 🐶 Bleptember, a month-long celebration of our dog's inability to keep her tongue inside her mouth.
This post is part of 🐶 Bleptember, a month-long celebration of our dog's inability to keep her tongue inside her mouth.
This post is part of 🐶 Bleptember, a month-long celebration of our dog's inability to keep her tongue inside her mouth.
This checkin to GC94GEM Brize Adventure reflects a geocaching.com log entry. See more of Dan's cache logs.
QEF (once we started paying attention to the right host object!) for the geopup and I on a morning dog walk after an errand in the village. TFTC, now better get off to work!
This is a repost promoting content originally published elsewhere. See more things Dan's reposted.
Well this was adorable.
DOGWALK is a free, open-source Godot game for Windows, MacOS and Linux, produced and given to the world by Blender Studio as a way of showcasing some of their video lessons. The beautiful, playful “papercraft” models were made by making actual hand-painted paper models of the assets, unfolding them, scanning them, and then re-folding the maps back into in-game assets, which is an amazing and imaginative approach.
It was released a little over a week ago, and it’s a short but adorable little game.
It’s also free on Steam, if that’s your preference.
As the UK’s heatwave continues, the dog and I were delighted that this morning was sufficiently overcast that we could manage a proper walk without completely melting.
Her breed copes badly with the heat and we’ve lately had to keep her indoors or in the shade more than she’d like, so a chance to run around among the trees was very welcome!
This checkin to GCANV4T #14 Longworth Loop reflects a geocaching.com log entry. See more of Dan's cache logs.
While I searched through potential hosts in this off-the-path GZ, the geopup just stood in one particular place, looking at me as if I were a fool. I should’ve listened, because clearly her own geosense is developing: she was right next to the cache’s hiding spot!
TFTC, and thanks once more for such a brilliant loop of caches: all nicely hidden, well cared for, and appropriately sized. Really enjoyed our walk this morning
This checkin to GCANV4N #12 Longworth Loop reflects a geocaching.com log entry. See more of Dan's cache logs.
After fashioning the requisite tool it still took me a solid 5+ attempts to retrieve the cache – it felt a bit like playing those wiggle-wire fairground games that I suck at so much! Once retrieved, the dog was very disappointed that start I was holding wasn’t a plaything for her. TFTC, FP awarded for the right container, right hiding place, right difficulty.
This checkin to GCANV4E #11 Longworth Loop reflects a geocaching.com log entry. See more of Dan's cache logs.
Found at retrieved entirely by feel while the geopup stood (well, sat) guard. TFTC.