Who’s up for a Knightmare Night tomorrow, 8pm: first half of season 5?
Have more to say, but can’t be arsed.
Who’s up for a Knightmare Night tomorrow, 8pm: first half of season 5?
Have more to say, but can’t be arsed.
I’ve just finished Psychonauts, so I can have my life back. It’s a surprisingly good third-person platform/shooter/RPG from for the X-Box and PC, from some of the minds of people who made Full Throttle and Grim Fandango.
Taken at it’s simplest level, it’s a jolly 3D romp through twisted landscapes in the style of American McGee’s Alice, but it’s a particularly well-balanced one: a wide variety of “psychic powers” – levitation, psychic blast, invisibility, psychokinesis, and pyrokinesis, to name a few – ensure that there are always a variety of ways to solve any given puzzle (climb the ropes, or bounce up using levitation, or float down from elsewhere on the map, or find another way to get the object you need…). Sadly, it suffers in many of the ways that console games – and many modern games – do in that the scope for adventuring is still somewhat limited: there are no puzzles, for example, based on persuasion of the NPCs, or on solving mazes, or on finding unusual uses for objects or combining objects. What puzzles exist are typically of the “find item”, “take key to door”, “deduce riddle” and “spot pattern” varieties.
But on another level, the game takes a deep (and, sometimes, dark) look into the human psyche, in a way that’s sometimes as funny as the political mentalities of Beneath A Steel Sky, and sometimes as chilling and disturbing as Eternal Darkness. You play a young psy-cadet at a psychonaut training summer camp (the psychonauts, it is barely explained, are mentalist crimefighters). At the start of the game you find yourself running around the real world, but as the game goes on you begin to spend an increasing amount of time in the “mental realm” (inside people’s heads), and that’s where it starts to become a little more clever.
Early in the game, during an exploration of your characters’ own repressed memories, you encounter ‘interference’ from another psychic, and there’s an interesting intermingling of character presences which isn’t fully explained until far later on, resulting in strange, dreamlike, fractured scenes. Later, you find yourself inside the head of a conspiracy theorist who’s driven himself mad with his incessant paranoia: in his mind, running through his subconscious, you find yourself surrounded by objects that seem to be watching or photographing you, and agents in disguise track your every move. In another mental realm – the mindsphere of a manic-depressive actress, you witness her life re-enacted on a stage, where the changing lighting reflects the mood swings through which the pictures of her history are repeated. In one scene, turning the lights to the “happy” side reveals the freedom the young actress felt at being able to leave home and do her own thing: turning the lights to the “depressed” side shows the suicide of her mother, throwing herself from a tall building… and later, as you’re clambering through her memories and fears, if you fall from a particularly treacherous ledge – if your volume is high enough – you hear her “depressed” voice mutter, “Just like mother.”
It’s sweet, and funny, and dark, and it plays like a dog on all but the beefiest of PCs. But it’s a wonderful little jaunt and a fun little adventure, despite it’s somewhat linear storyline and slightly repetitive puzzles. It’s got reasonable replay value, too, as there’s always the option to go back and “do things better”, although this doesn’t help relieve the game of it’s image as just another console platform game (which are infamous for trying to increase gametime by encouraging the player to redo things “for a better score”).
Apologies for potato quality. Smartphones weren’t very smart yet in 2005.
A camping-themed social gathering for members of an Aberystwyth student society.
Thank you UKNova. Knightmare season 5 has just made an appearance online, and the torrent is downloading at a pleasant 48KB/s. That’ll do.
Whoever’s in town is welcome to a Knightmare Night on Tuesday.
People have been asking me if these comics are actually related to my co-worker, Alex. Of course the answer is no: I would never say anything so unflattering about such a great and able worker as Alex, nor would I ever call him RetardBoy. And obviously these comics aren’t based on actual events: it would just be wrong to imply that these conversations actually happened in any way, shape or form.
Honest.
Goodbye to Andy and Sian, who are leaving Aber tomorrow-ish. We’ve had ups and downs, we’ve seen some great times, and I’ll miss you both. Good luck in whatever you choose to do, and I hope to see you again sometime soon.
Social hacking is perhaps the biggest buzz ever.
Boing.
That is all.
Consecutive Number Plate Spotting is a very, very silly game.
And now Claire is doing it. And I’m betting that there’ll be others we know who’ll want to try to beat her at it (I’m looking at you, Paul – there’s a number 1 parked on Bridge Street).
This could get very, very silly.
When Ruth, JTA and Claire watched Star Wars: Episode III – Revenge of the Sith the other night, Claire got very drunk. As a result, she doesn’t actually remember much of what happened.
So, tonight, we’ll be watching it again. If you want to come along, we’ll be showing it at The Flat at 9pm tonight. BYOB, usual rules apply, see you there.
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Received a postcard this morning from Kit & Fi, and it’s as much to many of you lot as it is to me, so I’ll relay it to you here:
[CLASSIFIED – OPERATION TROMA // EYES ONLY]
Dear Dan, Claire, Paul, Bryn + Ruth, JTA, Andy, Siân & any other Troma fanatics (Jon + Hayley I’m guessing!)
Just thought we would write you a card to say we haven’t forgotten you all! On holiday in Mull, just finished making a Rhubarb crumble and will be planning trips to Iona + Oban. Should get down for freshers, but Fi will have to stay here – being a student and all!
Wish I could be with you all more! I do miss you!
Look after yourselves – say hi to the nocturnal bunch for me.
Love Kit + Fi… (it looks like it might say “Fio” or “Fiona”, but the stamp has been stuck over it)
Thanks for that, Kit, Fi. Made my morning (I usually only get envelopes with windows in them through my door). And yes, Kit, you got the postcode right.
Paul: you might be interested in this (just for the challenge of watching them all) – Time have produced their top 100 movies list; take a look.
Claire and I went out with Sundeep last night to Reload at the Students Union, which was surprisingly good fun, apart from that weird man who briefly kidnapped Claire and the queues for the bar.
And in other news, progress seems to be being made on a number of new RockMonkey WikiGames, including Ruth‘s much-anticipated “The Adventures Of Tootie and Sweetie in the Land of the Happy Pixies”, which I’m looking forward to.