More castles and mazes

Made a little progress on the game idea I’d been experimenting with. The idea is to do find a series of orthogonal (like a rook in chess!) moves that land on every square exactly once each before returning to the start, dodging walls and jumping pits.

But the squares have arrows (limiting the direction you can move out of them) or numbers (specifying the distance you must travel from them).

Four sample puzzles, one of them solved.

Every board is solvable, starting from any square. There’ll be a playable version to use on your device (with helpful features like “undo”) sometime soon, but for now you can give them a go by hand, if you like this kind of puzzle!

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1 comment

  1. Matt Reynolds Matt Reynolds says:

    Looks wonderful!

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