Proud to say that danq.me is the newest site to be admitted into Kev Quirk‘s 512kb club. Let’s keep the web lean!
Tag: web
Short-Term Blogging
There’s a perception that a blog is a long-lived, ongoing thing. That it lives with and alongside its author.1
But that doesn’t have to be true, and I think a lot of people could benefit from “short-term” blogging. Consider:
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Photoblogging your holiday, rather than posting snaps to social media
You gain the ability to add context, crosslinking, and have permanent addresses (rather than losing eveything to the depths of a feed). You can crosspost/syndicate to your favourite socials if that’s your poison..
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Blogging your studies, rather than keeping your notes to yourself
Writing what you learn helps you remember it; writing what you learn in a public space helps others learn too and makes it easy to search for your discoveries later.2 -
Recording your roleplaying, rather than just summarising each session to your fellow players
My D&D group does this at levellers.blog! That site won’t continue to be updated forever – the party will someday retire or, more-likely, come to a glorious but horrific end – but it’ll always live on as a reminder of what we achieved.
One of my favourite examples of such a blog was 52 Reflect3 (now integrated into its successor The Improbable Blog). For 52 consecutive weeks my partner‘s brother Robin blogged about adventures that took him out of his home in London and it was amazing. The project’s finished, but a blog was absolutely the right medium for it because now it’s got a “forever home” on the Web (imagine if he’d posted instead to Twitter, only for that platform to turn into a flaming turd).
I don’t often shill for my employer, but I genuinely believe that the free tier on WordPress.com is an excellent way to give a forever home to your short-term blog4. Did you know that you can type new.blog (or blog.new; both work!) into your browser to start one?
What are you going to write about?
Footnotes
1 This blog is, of course, an example of a long-term blog. It’s been going in some form or another for over half my life, and I don’t see that changing. But it’s not the only kind of blog.
2 Personally, I really love the serendipity of asking a web search engine for the solution to a problem and finding a result that turns out to be something that I myself wrote, long ago!
3 My previous posts about 52 Reflect: Challenge Robin, Twatt, Brixton to Brighton by Boris Bike, Ending on a High (and associated photo/note)
4 One of my favourite features of WordPress.com is the fact that it’s built atop the world’s most-popular blogging software and you can export all your data at any time, so there’s absolutely no lock-in: if you want to migrate to a competitor or even host your own blog, it’s really easy to do so!
How a 2002 standard made 2022 bearable
This is an alternate history of the Web. The premise is true, but the story diverges from our timeline and looks at an alternative “Web that might have been”.
Prehistory
This is the story of P3P, one of the greatest Web standards whose history has been forgotten1, and how the abject failure of its first versions paved the way for its bright future decades later. But I’m getting ahead of myself…
Drafted in 2002 in the wake of growing concern about the death of privacy on the Internet, P3P 1.0 aimed to make the collection of personally-identifiable data online transparent. Hurrah, right?
Not so much. Its immediate impact was lukewarm to negative: developers couldn’t understand why their cookies were no longer being accepted by Internet Explorer 6, the first browser to implement the standard, and the whole exercise was slated as providing a false sense of security, not stopping actual bad guys, and an attempt to apply a technical solution to a political problem.2
Developers are lazy3 and soon converged on the simplest possible solution: add a garbage HTTP header like P3P: CP="See our website for our privacy policy." and your cookies work just fine! Ignore the problem, ignore the
proposed solution, just do what gets the project shipped.
Without any meaningful enforcement it also perfectly feasible to, y’know, just lie about how well you treat user data. Seeing the way the wind was blowing, Mozilla dropped support for P3P, and Microsoft’s support – which had always been half-baked and lacked even the most basic user-facing controls or customisation options – languished in obscurity.
For a while, it seemed like P3P was dying. Maybe, in some alternate timeline, it did die: vanishing into nothing like VRML, WAP, and XBAP.
But fortunately for us, we don’t live in that timeline.
Revival
In 2009, the European Union revisited the Privacy and Electronic Communications Directive. The initial regulations, published in 2002, required that Web users be able to opt-out of tracking cookies, but the amendment required that sites ensure that users opted-in.
As-written, this confusing new regulation posed an immediate problem: if a user clicked the button to say “no, I don’t want cookies”, and you didn’t want to ask for their consent again on every page load… you had to give them a cookie (or use some other technique legally-indistinguishable from cookies). Now you’re stuck in an endless cookie-circle.4
This, and other factors of informed consent, quickly introduced a new pattern among those websites that were fastest to react to the legislative change:
Web users rebelled. These ugly overlays felt like a regresssion to a time when popup ads and splash pages were commonplace. “If only,” people cried out, “There were a better way to do this!”
It was Professor Lorie Cranor, one of the original authors of the underloved P3P specification and a respected champion of usable privacy and security, whose rallying cry gave us hope. Her CNET article, “Why the EU Cookie Directive is a solved problem”5, inspired a new generation of development on what would become known as P3P 2.0.
While maintaining backwards compatibility, this new standard:
- deprecated those horrible XML documents in favour of HTTP
headers and
<link>tags alone, - removing support for
Set-Cookie2:headers, which nobody used anyway, and - added features by which the provenance and purpose of cookies could be stated in a way that dramatically simplified adoption in browsers
Internet Explorer at this point was still used by a majority of Web users. It still supported the older version of the standard, and – as perhaps the greatest gift that the much-maligned browser ever gave us – provided a reference implementation as well as a stepping-stone to wider adoption.
Opera, then Firefox, then “new kid” Chrome each adopted P3P 2.0; Microsoft finally got on board with IE 8 SP 1. Now the latest versions of all the mainstream browsers had a solid implementation6 well before the European data protection regulators began fining companies that misused tracking cookies.
But where the story of P3P‘s successes shine brightest came in 2016, with the passing of the GDPR. The W3C realised that P3P could simplify both the expression and understanding of privacy policies for users, and formed a group to work on version 2.1. And that’s the version you use today.
When you launch a new service, you probably use one of the many free wizard-driven tools to express your privacy policy and the bases for your data processing, and it spits out a
template privacy policy. You need the human-readable version, of course, since the 2020 German court ruling that you cannot rely on a machine-readable privacy policy alone, but
the real gem is the P3P: 2.1 header version.
Assuming you don’t have any unusual quirks in your data processing (ask your lawyer!), you can just paste the relevant code into your server configuration and you’re good to go. Site users get a warning if their personal data preferences conflict with your data policies, and can choose how to act: not using your service, choosing which of your features to opt-in or out- of, or – hopefully! – granting an exception to your site (possibly with caveats, such as sandboxing your cookies or clearing them immediately after closing the browser tab).
Sure, what we’ve got isn’t perfect. Sometimes companies outright lie about their use of information or use illicit methods to track user behaviour. There’ll always be bad guys out there. That’s what laws are there to deal with.
But what we’ve got today is so seamless, it’s hard to imagine a world in which we somehow all… collectively decided that the correct solution to the privacy problem might have been to throw endless popovers into users’ faces, bury consent-based choices under dark patterns, and make humans do the work that should from the outset have been done by machines. What a strange and terrible timeline that would have been.
Footnotes
1 If you know P3P‘s history, regardless of what timeline you’re in: congratulations! You win One Internet Point.
2 Techbros have been trying to solve political problems using technology since long before the word “techbro” was used in its current context. See also: (a) there aren’t enough mental health professionals, let’s make an AI app? (b) we don’t have enough ventilators for this pandemic, let’s 3D print air pumps? (c) banks keep failing, let’s make a cryptocurrency? (d) we need less carbon in the atmosphere or we’re going to go extinct, better hope direct carbon capture tech pans out eh? (e) we have any problem at all, lets somehow shoehorn blockchain into some far-fetched idea about how to solve it without me having to get out of my chair why not?
3 Note to self: find a citation for this when you can be bothered.
4 I can’t decide whether “endless cookie circle” is the name of the New Wave band I want to form, or a description of the way I want to eventually die. Perhaps both.
5 Link missing. Did I jump timelines?
6 Implementation details varied, but that’s part of the joy of the Web. Firefox favoured “conservative” defaults; Chrome and IE had “permissive” ones; and Opera provided an ultra-configrable matrix of options by which a user could specify exactly which kinds of cookies to accept, linked to which kinds of personal data, from which sites, all somehow backed by an extended regular expression parser that was only truly understood by three people, two of whom were Opera developers.
The Page With No Code
It all started when I saw no-ht.ml, Terence Eden‘s hilarious response to Salma Alam-Naylor‘s excellent HTML is all you need to make a website. The latter is an argument against both the silly amount of JavaScript with which websites routinely burden their users, but also even against depending on CSS. As a fan of CSS Naked Day and a firm believer in using JS only for progressive enhancement, I’m obviously in favour.
Terence’s site works by delivering a document with a
claimed MIME type of text/html, but which contains only the (invalid) “HTML” code
<!doctype UNICODE><meta charset="UTF-8"><plaintext> (to work around browsers’ wish to treat the page as HTML). This is followed by a block of UTF-8 plain text making use of spacing
and emoji to illustrate and decorate the content. It’s frankly very silly, and I love it.1
I think it’s possible to go one step further, though, and create a web page with no code whatsoever. That is, one that you can read as if it were a regular web page, but where
using View Source or e.g. downloading the page with curl will show you… nothing.
I present: The Page With No Code! (It’ll probably only work if you’re using Firefox, for reasons that will become apparent later.)
Once you’ve had a look for yourself and had a chance to form an opinion, here’s an explanation of the black magic that makes this atrocity possible:
- The page is blank. It’s delivered with
Content-Type: text/html. Your browser interprets a completely-blank page as faulty and corrects it to a functionally-blank minimal HTML page:<html><head></head><body></body></html>. -
<body>and<html>elements can be styled with CSS; this includes the ability to add content:::beforeand::aftereach element. If only we could load a stylesheet then content injection is possible. - We use the fourth way to inject
CSS – a
Link:HTTP header – to deliver a CSS payload (this, unfortunately, only works in Firefox). To further obfuscate what’s happening and remove the need for a round-trip, this is encoded as a data: URI.
This is one of the most disgusting things I’ve ever coded, and that’s saying a lot. I’m so proud of myself. You can view the code I used to generate this awful thing on Github.
My server-side implementation of this broke in 2023 after I upgraded Nginx; my new version doesn’t support the super-long Link: header needed
to make this hack work, so I’ve updated the page to use the Link: to reference the CSS file rather than embed it via a data URI. It’s not as cool, but it at least means you can
still see the page. Thanks to Thomas Bradshaw for pointing out the problem.
Footnotes
1 My first reaction was “why not just deliver something with Content-Type:
text/plain; charset=utf-8 and dispense with the invalid code, but perhaps that’s just me overthinking the non-existent problem.
Reply to The ethics of syndicating comments using WebMentions
This is a reply to a post published elsewhere. Its content might be duplicated as a traditional comment at the original source.
Terence describes a problem that I’ve wrestled with myself. If somebody comments directly on my blog using the form at the bottom of a post, that’s a pretty strong indicator of them giving their consent for their comment to be published at the bottom of that post (at my discretion). If somebody publicly replies somewhere my post is syndicated, that’s less-obvious, but still pretty clear. If somebody merely mentions my post publicly, writing their own post and linking to mine… that’s a real fuzzy area.
I take a minimal approach; only capturing their full content if it’s short and otherwise trying to extract a snippet that contains the bit that mentioned my content, and I think that works great. But Terence points out an important follow-up: what if the commenter deletes that content?
My approach so far has always been a reactive one – the second in Terence’s list – and I think it’s a morally-acceptable stance for a personal blogger. But I’m not sure it scales. I find myself asking: what if a news outlet did this, taking my self-published feedback to their story and publishing it on their site, even if I later amended, retracted, or deleted it on my own? If somebody’s making money out of my content, that feels different: I’ve always been clear that what I write on my blog is permissively-licensed, but that permissiveness is based on the prohibition of commercial use of my content.
Perhaps down the line this can be solved technologically: something machine-readable akin to the <link rel="license" ...> tag could state an author’s preference for
how their content is syndicated by third parties they’ve mentioned, answering questions like:
- Can you quote me, or just link to me? Who do these rules apply to? (Should we be attaching metadata to individual links?)
- Should you inform me that you’ve done so, and if so: how (WebMention, etc.)?
- If you (or your site) observe that my content has disappeared or changed for an extended time, should that be taken as revokation of consent to syndicate it?
Right now, the relevant technologies are not well-established enough to even begin this kind of work, but if a modern interconected federated web of personal websites takes off, it’s the kind of question we might one day have to answer.
For now my gut feeling is that option #2 (reactive moderation of syndicated comments) is ethically-sufficient for personal websites. But I’ll be watching the feedback Terence (who probably gets many more readers than I) receives in case my gut doesn’t represent the majority!
Breakups as HTTP Response Codes
With thanks to Ruth for the conversation that inspired these pictures, and apologies to the rest of the Internet for creating them.
Sisyphus: The Board Game (Digital Edition)
I’m off work sick today: it’s just a cold, but it’s had a damn good go at wrecking my lungs and I feel pretty lousy. You know how when you’ve got too much of a brain-fog to trust yourself with production systems but you still want to write code (or is that just me?), so this morning I threw together a really, really stupid project which you can play online here.
It’s inspired by a toot by Mason”Tailsteak” Williams (whom I’ve mentioned before once or twice). At first I thought I’d try to calculate the odds of winning at his proposed game, or how many times one might expect to play before winning, but I haven’t the brainpower for that in my snot-addled brain. So instead I threw together a terrible, terrible digital implementation.
Go play it if, like me, you’ve got nothing smarter that your brain can be doing today.
Spring ’83 Came And Went
Just in time for Robin Sloan to give up on Spring ’83, earlier this month I finally got aroud to launching STS-6 (named for the first mission of the Space Shuttle Challenger in Spring 1983), my experimental Spring ’83 server. It’s been a busy year; I had other things to do. But you might have guessed that something like this had been under my belt when I open-sourced a keygenerator for the protocol the other day.
If you’ve not played with Spring ’83, this post isn’t going to make much sense to you. Sorry.
Introducing STS-6
My server is, as far as I can tell, very different from any others in a few key ways:
- It does not allow third-party publishing at all. Some might argue that this undermines the aim of the exercise, but I disagree. My IndieWeb inclinations lead me to favour “self-hosted” content, shared from its owners’ domain. Also: the specification clearly states that a server must implement a denylist… I guess my denylist simply includes all keys that are not specifically permitted.
- It’s geared towards dynamic content. My primary board self-publishes whenever I produce a new blog post, listing the most recent blog posts published. I have another half-implemented which shows a summary of the most-recent post, and another which would would simply use a WordPress page as its basis – yes, this was content management, but published over Spring ’83.
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It provides helpers to streamline content production. It supports internal references to other boards you control using the format
{{board:123}}which are automatically converted to addresses referencing the public key of the “current” keypair for that board. This separates the concept of a board and its content template from that board’s keypairs, making it easier to link to a board. To put it another way, STS-6 links are self-healing on the server-side (for local boards). - It helps automate content-fitting. Spring ’83 strictly requires a maximum board size of 2,217 bytes. STS-6 can be configured to fit a flexible amount of dynamic content within a template area while respecting that limit. For my posts list board, the number of posts shown is moderated by the size of the resulting board: STS-6 adds more and more links to the board until it’s too big, and then removes one!
-
It provides “hands-off” key management features. You can pregenerate a list of keys with different validity periods and the server will automatically cycle through
them as necessary, implementing and retroactively-modifying
<link rel="next">connections to keep them current.
I’m sure that there are those who would see this as automating something that was beautiful because it was handcrafted; I don’t know whether or not I agree, but had Spring ’83 taken off in a bigger way, it would always only have been a matter of time before somebody tried my approach.
From a design perspective, I enjoyed optimising an SVG image of my header so it could meaningfully fit into the board. It’s pretty, and it’s tolerably lightweight.
If you want to see my server in action, patch this into your favourite Spring ’83 client:
https://s83.danq.dev/10c3ff2e8336307b0ac7673b34737b242b80e8aa63ce4ccba182469ea83e0623
A dead end?
Without Robin’s active participation, I feel that Spring ’83 is probably coming to a dead end. It’s been a lot of fun to play with and I’d love to see what ideas the experience of it goes on to inspire next, but in its current form it’s one of those things that’s an interesting toy, but not something that’ll make serious waves.
In his last lab essay Robin already identified many of the key issues with the system (too complicated, no interpersonal-mentions, the challenge of keys-as-identifiers, etc.) and while they’re all solvable without breaking the underlying mechanisms (mentions might be handled by Webmention, perhaps, etc.), I understand the urge to take what was learned from this experiment and use it to help inform the decisions of the next one. Just as John Postel’s Quote of the Day protocol doesn’t see much use any more (although maybe if my finger server could support QotD?) but went on to inspire the direction of many subsequent “call-and-response” protocols, including HTTP, it’s okay if Spring ’83 disappears into obscurity, so long as we can learn what it did well and build upon that.
Meanwhile: if you’re looking for a hot new “like the web but lighter” protocol, you should probably check out Gemini. (Incidentally, you can find me at gemini://danq.me, but that’s something I’ll write about another day…)
Reply to OpenID for WP
This is a reply to a post published elsewhere. Its content might be duplicated as a traditional comment at the original source.
This weekend I was experimentally reimplenting how my blog displays comments. For testing I needed to find an old post with both trackbacks and pingbacks on it. I found my post that you linked, here, and was delighted to be reminded that despite both of our blogs changing domain name (from photomatt.net to ma.tt and from blog.scatmania.org to danq.me, respectively), all the links back and forth still work perfectly because clearly we share an apporopriate dedication to the principle that Cool URIs Don’t Change, and set up our redirects accordingly. 🙌
Incidentally, this was about the point in time at which I first thought to myself “hey, I like what Matt’s doing with this Automattic thing; I should work there someday”. It took me like a decade to a decade-and-a-half to get around to applying, though… 😅
Anyway: thanks for keeping your URIs cool so I could enjoy this trip down memory lane (and debug an experimental wp_list_comments callback!).
.well-known/links in WordPress
Via Jeremy Keith I today discovered Jim Nielsen‘s suggestion for a website’s /.well-known/links to be a place where it can host a JSON-formatted list of all of its outgoing links.
That’s a really useful thing to have in this new age of the web, where Refererer: headers are no-longer commonly passed cross-domain and Google Search no longer provides the link: operator. If you want to know if I’ve ever
linked to your site, it’s a bit of a drag to find out.
So, obviously, I’ve written an implementation for WordPress. It’s really basic right now, but the source code can be
found here if you want it. Install it as a plugin and run wp outbound-links to kick it off. It’s fast: it takes 3-5 seconds to parse the entirety of danq.me,
and I’ve got somewhere in the region of 5,000 posts to parse.
You can see the results at https://danq.me/.well-known/links – if you’ve ever wondered “has Dan ever linked to my site?”, now you can find the answer.
If this could be useful to you, let’s collaborate on making this into an actually-useful plugin! Otherwise it’ll just languish “as-is”, which is good enough for my purposes.
How WordPress and Tumblr are keeping the internet weird
This is a repost promoting content originally published elsewhere. See more things Dan's reposted.
…
[Nilay:] It is fashionable to run around saying the web is dead and that apps shape the world, but in my mind, the web’s pretty healthy for at least two things: news and shopping.
[Matt:] I think that’s your bubble, if I’m totally honest. That’s what’s cool about the web: We can live in a bubble and that can seem like the whole thing. One thing I would explicitly try to do in 2022 is make the web weirder.
…
The Verge interviewed Matt Mullenweg, and – as both an Automattician and a fan of the Web as a place for fun and weirdness – I really appreciated the direction the interview went in. I maintain that open web standards and platforms (as opposed to closed social media silos) are inspirational and innovative.
Emilie Reed‘s Anything a Maze lives on itch.io, and (outside of selfhosting) that’s clearly the best place for it: you couldn’t tell that story the same way on Medium; even less-so on Facebook or Twitter.
Nginx Caching for Passenger Applications
Suppose you’re running an application on a Passenger + Nginx powered server and you want to add caching.
Perhaps your application has a dynamic, public endpoint but the contents don’t change super-frequently or it isn’t critically-important that the user always gets up-to-the-second accuracy, and you’d like to improve performance with microcaching. How would you do that?
Where you’re at
Your configuration might look something like this:
1 2 3 4 5 6 7 |
server { # listen, server_name, ssl, logging etc. directives go here # ... root /your/application; passenger_enabled on; } |
What you’re looking for is proxy_cache and its sister directives, but you can’t just
insert them here because while Passenger does act act like an upstream proxy (with parallels like e.g. passenger_pass_header which mirrors the behaviour of proxy_pass_header), it doesn’t provide any of the functions you need to implement proxy caching
of non-static files.
Where you need to be
Instead, what you need to to is define a second server, mount Passenger in that, and then proxy to that second server. E.g.:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 |
# Set up a cache proxy_cache_path /tmp/cache/my-app-cache keys_zone=MyAppCache:10m levels=1:2 inactive=600s max_size=100m; # Define the actual webserver that listens for Internet traffic: server { # listen, server_name, ssl, logging etc. directives go here # ... # You can configure different rules by location etc., but here's a simple microcache: location / { proxy_pass http://127.0.0.1:4863; # Proxy all traffic to the application server defined below proxy_cache MyAppCache; # Use the cache defined above proxy_cache_valid 200 3s; # Treat HTTP 200 responses as valid; cache them for 3 seconds proxy_cache_use_stale updating; # (Optional) send outdated response while background-updating cache proxy_cache_lock on; # (Optional) only allow one process to update cache at once } } # (Local-only) application server on an arbitrary port number to act as the upstream proxy: server { listen 127.0.0.1:4863; root /your/application; passenger_enabled on; } |
The two key changes are:
- Passenger moves to a second
serverblock, localhost-only, on an arbitrary port number (doesn’t need HTTPS, of course, but if your application detects/”expects” HTTPS you might need to tweak your headers). - Your main
serverblock proxies to the second as its upstream, and you can add whatever caching directives you like.
Obviously you’ll need to be smarter if you host a mixture of public and private content (e.g. send Vary: headers from your application) and if you want different cache
durations on different addresses or types of content, but there are already great guides to help with that. I only wrote this post because I spent some time searching for (nonexistent!)
passenger_cache_ etc. rules and wanted to save the next person from the same trouble!
DNDle (Wordle, but with D&D monster stats)
Don’t have time to read? Just start playing:
There’s a Wordle clone for everybody
Am I too late to get onto the “making Wordle clones” bandwagon? Probably; there are quite a few now, including:
- Hundreds of different languages,
- Entirely different word sets (swear words, slang, bird banding codes, posix commands, common passwords…),
- Different games in the same style (absurdle plays adversarially like my cheating hangman game, crosswordle involves reverse-engineering a wordle colour grid into a crossword, heardle is like Wordle but sounding out words using the IPA…)
- Twists on the idea (try guessing prime numbers, equations, countries, chess openings, chords, or the composition of parties of fantasy adventurers…)
- Just plain silly ones (horsle, easy wordle, chortle…)
Now, a Wordle clone for D&D players!
But you know what hasn’t been seen before today? A Wordle clone where you have to guess a creature from the Dungeons & Dragons (5e) Monster Manual by putting numeric values into a character sheet (STR, DEX, CON, INT, WIS, CHA):
What are you waiting for: go give DNDle a try (I pronounce it “dindle”, but you can pronounce it however you like). A new monster appears at 10:00 UTC each day.
And because it’s me, of course it’s open source and works offline.
The boring techy bit
- Like Wordle, everything happens in your browser: this is a “backendless” web application.
- I’ve used ReefJS for state management, because I wanted something I could throw together quickly but I didn’t want to drown myself (or my players) in a heavyweight monster library. If you’ve not used Reef before, you should give it a go: it’s basically like React but a tenth of the footprint.
- A cache-first/background-updating service worker means that it can run completely offline: you can install it to your homescreen in the same way as Wordle, but once you’ve visited it once it can work indefinitely even if you never go online again.
- I don’t like to use a buildchain that’s any more-complicated than is absolutely necessary, so the only development dependency is rollup. It
resolves my
importstatements and bundles a single JS file for the browser.
Gutenberg versus Elementor – the beginners challenge
This is a repost promoting content originally published elsewhere. See more things Dan's reposted.
What happens when you give Gutenberg and Elementor to complete Beginners? In this challenge, Meg and Lily (two of my daughters) are tasked with re-creating a webpage. They’ve never used Elementor or Gutenberg before, and I only gave them 30 minutes each.
…
Jamie of Pootlepress challenged his daughters – who are presumably both digital natives, but have no WordPress experience – to build a page to a specific design using both Gutenberg and Elementor. In 30 minutes.
Regardless of what you think about the products under test or the competitors in the challenge (Lily + Gutenberg clearly seems to be the fan favourite, which I’d sort-of expect because IMO Gutenberg’s learning curve is much flatter that Elementor’s), this is a fantastic example of “thinking aloud” (“talkalong”) UX testing. And with (only) a £20 prize on offer, it’s possibly the best-value testing of its type I’ve ever seen too! Both the participants do an excellent job of expressing their praise of and frustration with different parts of the interface of their assigned editing platform, and the developers of both – and other systems besides – could learn a lot from watching this video.
Specifically, this video shows how enormous the gulf is between how developers try to express concepts that are essential to web design and how beginner users assume things will work. Concepts like thinking in terms of “blocks” that can resize or reposition dynamically, breakpoints, assets as cross-references rather than strictly embedded within documents, style as an overarching concept by preference to something applied to individual elements, etc… some as second nature once you’re sixteen levels deep into the DOM and you’ve been doing it for years! But they’re rarely intuitive… or, perhaps, not expressed in a way that makes them intuitive… to new users.
EGXchange – a digital EGX wallet
I’ve just launched EGXchange.org, a digital wallet for new currency Emma Goldcoin, which I’ve mentioned previously (including a discussion with the author in my comments section).
You can install it as an offline-first progressive web application, which means that this could be the first ever digital currency to have an app that works without an Internet connection. That’s probably something no other digital currency can claim to have, right?
Here’s what it looks like if I send 0.1 EGX to my friend Chris using the app:
Naturally, I wouldn’t be backing Emma Goldcoin if it didn’t represent such a brilliant step up better-known digital currencies like Bitcoin, Ripple, and Etherium. Specific features unique to Emma Goldcoin include:
- Using it doesn’t massively contribute to energy wastage and environmental damage.
- It doesn’t increase the digital divide by helping early adopters at the expense of late adopters.
- It’s entirely secure: it’s mathematically impossible to “steal”EGX.
- Emma Goldcoin is so simple that you don’t even need a computer to use it: it “just works”.
Sure, it’s got its downsides, and I’d encourage you to read the specification if you’d like to learn more about what those are. Or if you already know what EGX is all about and just want to try a new way to manage your portfolio, give my new site EGXchange.org a go!