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Tag: video games

  • Live countdown to Minecraft 1.0

    Read more - about 0 minutes (0 words)

    • Repost
    • posted 18 November, 2011
  • Last year I bought a ton of Left 4 Dead 2 copies...



    ...for several of my friends. They all got redeemed, apart from one. I keep reminding the guy, but he never gets around to redeeming it, so I reckon he doesn't want it.
    So: if you want it, it's yours. Just PM me your Steam username.
    Gone! To Swiisha.

    Read more (48 words)

    • Repost
    • posted 29 October, 2011
  • Image representing post: The Play

    The Play

    Dan posts a short review and recommendation of "The Play", a piece of hypertext interactive fiction entered into IFComp 2011.

    Read more - about 3 minutes (649 words)

    • Article
    • posted 25 October, 2011
  • Review of Beat Hazard

    This review originally appeared on Steam. See more reviews by Dan. Beat Hazard Rating: πŸ‘ Man, I play so much of this game. Whether you've got an hour to spare or just three minutes, there's nothing like firing up Beat Hazard and blasting aliens to the sound of your favourite music, turned up nice and …

    Read more (80 words)

    • Review
    • posted 16 June, 2011
  • On This Day In 2004

    Dan looks back to six years ago, when he and Paul argued about the usability of the Steam digital distribution platform.

    Read more (348 words)

    • Article
    • 2 comments
    • posted 31 December, 2010
  • Image representing post: Curious Bug

    Curious Bug

    I was playing the Chess game in Clubhouse Games on the Nintendo DS last night, and I've discovered a bug that can occur in a very unusual situation. Normally, the game quite rightly allows you to only make legal moves. For example, when in check, the only legal moves are those moves which get you …

    Read more (247 words)

    • Article
    • 1 comment
    • posted 20 July, 2007
  • 10 Computer Games That Stole My Life



    I don't actually play many computer games: I'm quite selective. Sure, I try out each and every "next big thing," but in general, I'm left unimpressed. Sometimes, however, a computer game is released that actually steals my life for months or years - something I come back to time and time again. Something that actually …

    Read more - about 20 minutes (4726 words)

    • Article
    • 11 comments
    • posted 5 July, 2007
  • Diplomacy Map 211

    Diplomacy, Parcels, and WW2 RTS Games

    What have I been up to of late? Well, as you ask...
    Diplomacy
    Ruth's game of Diplomacy got off to a fine start, and the backstabbing began soon afterwards. I'm not so keen on the engine, for reasons I'll discuss later. Here's how the map looks right now.

    I'm the red guys down at the …

    Read more - about 4 minutes (851 words)

    • Article
    • 9 comments
    • posted 25 January, 2007
  • Fun With A Nintendo DS

    This post starts very geeky, but becomes about computer games later on. Feel free to scroll down three paragraphs if you like computer games but don't like computer hardware hacking.
    My M3 Perfect and some related hardware arrived today. Basically, it's a SD card reader that plugs into a Game Boy Advance slot (which are found …

    Read more - about 4 minutes (868 words)

    • Article
    • 5 comments
    • posted 7 July, 2006
  • Image representing post: β€œWii!” Shout Sony

    β€œWii!” Shout Sony

    Heh. Had to happen. Sony have developed a new controller for the PS3 which sounds remarkably similar to that of the Nintendo Wii - a tilt-sensing remote control.

    This picture, sent to me by Jon, says it all.

    Read more (38 words)

    • Note
    • 1 comment
    • posted 9 May, 2006
  • Vespers

    Some time ago, I recommended Photopia as a great text-based adventure for both beginners and veterans: with a great, sweet story (with a slightly depressing ending) and a short play time, it's just great to show people why text-based adventures are fun.

    Here's my latest recommendation: Vespers. It's dark, cold, and disturbing - insanity, bubonic plague, …

    Read more (139 words)

    • Article
    • 1 comment
    • posted 25 February, 2006
  • How To Repair A Nintendo GameCube

    For the last few months, Claire and my GameCube has been broken. It broke at one point, which I attributed to the drive motor being jammed up with dust and hair and crap, so I opened the lid and wiggled a knife-blade around inside it for awhile, which seemed to fix it... but a couple …

    Read more - about 8 minutes (1734 words)

    • Article
    • 29 comments
    • posted 13 January, 2006
  • Another Super Bust-A-Move winning screen

    More Madness From Super Bust-A-Move

    I don't get it. To prove to myself I could complete Super Bust-A-Move in Classic Mode, I did it again, by a slightly different route (you have some degree of choice over the levels you do as you progress through the game). I finished on a different level set, and got this final screen.



    It's not …

    Read more (136 words)

    • Article
    • posted 13 December, 2005
  • Super Bust-A-Move end screen

    Super Bust-A-What-The-Fuck?

    Just completed Super Bust-A-Move in Classic Mode. When you win, you're presented with the following screen (the text slowly fades in a line at a time):



    What the fuck?

    Read more (29 words)

    • Article
    • 1 comment
    • posted 12 December, 2005
  • Claire’s Birthday, and Preston

    Well, Claire and I are in Preston. We travelled up here last night (after a few false starts, including getting to Mach before realising we'd left the Green Day tickets blu-tacked to the wall "so we don't forget them" in Aber and having to turn back). Claire's been made out to be a bookworm again, …

    Read more (449 words)

    • Article
    • 2 comments
    • posted 17 June, 2005

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