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Tag: nostalgia

  • Close-up photo of a computer with reset and turbo buttons.

    Beige Buttons

    When was the last time you saw a computer with a reset AND a turbo button? Bet it's been a while. But now, thanks to a stupid web component I made, you can see one on my website... or your own. What does it do? Nobody knows!

    Read more (307 words)

    • Article
    • 3 comments
    • posted 17 November, 2025
  • A chat with 19-year-old me

    Giles Turnbull's written a wonderful piece, imagining a conversation with his 19-year-old self. I wonder what I'd say to myself at 19 if I bumped into him?

    Read more (258 words)

    • Repost
    • of this original
    • posted 10 November, 2025
  • An xternal 33.6kbps serial port dial-up modem.

    Internet Services^H Provider

    When you signed up with an ISP, you used to get Web space, email, shared FTP access, a nearby IRC node, newsgroups, and a software bundle. Nowadays you get a shit router, a voucher for a free month of a streaming service you didn't want, and crap customer service. Where did we go wrong?

    Read more - about 6 minutes (1200 words)

    • Article
    • 1 comment
    • posted 6 August, 2025
  • Some time in the last 25 years, ISPs stopped saying they made you "part of" the Internet, just that they'd help you "connect to" the Internet.

    Most people don't need a static IP, sure. But when ISPs stopped offering FTP and WWW hosting as a standard feature (shit though it often was), they became part of the tragic process by which the Internet became centralised, and commoditised, and corporate, and just generally watered-down.

    The amount of effort to "put something online" didn't increase by a lot, but it increased by enough that millions probably missed-out on the opportunity to create their first homepage.

    • Note
    • posted 5 August, 2025
  • 12 Caucasian people of a mix of ages and genders posing as a group in front of a Nightline Association banner. Dan is one of them.

    The Last Post for the Nightline Association. How does that make you feel?

    Fellow Nightline enthusiast James Buller has written a stirring piece about his decades of volunteering for and around Nightlines, and - as usual - underplays the importance and significance of his work. Here's my take.

    Read more - about 4 minutes (852 words)

    • Repost
    • of this original
    • posted 1 July, 2025
  • Dan gestures at his laptop in a quiet pub function room, on which he's writing some code. In the background, two women are having a conversation.

    πŸ‘‹ Farewell, NLA

    Highlights of yesterday's Goodbye Nightline Association party in Manchester: πŸ‘¨β€πŸ’»πŸ€βœοΈπŸ€ž. Low points: 😒.

    Read more (94 words)

    • Note
    • 1 comment
    • posted 12 May, 2025
  • 90s-style-homepage version of DanQ.me, as generated by geocities.live. It features patterned backgrounds, Comic Sans, gaudy colours, and tables.

    Geocities Live

    Geocities.live transforms any web page into a 90s-Geocities-style variant of itself, and it does a surprisingly good (if slightly "samey") job of it. Its take on DanQ.me got me thinking, though: are there things I can learn from 1990s web design and apply to the next generation of my theme?

    Read more - about 3 minutes (477 words)

    • Article
    • posted 18 April, 2025
  • I've been playing Sean O'Connor's Slay for around 30 years (!), but somehow it took until today, on the Android version, before I tried my hand at "rewilding" the game world.

    Full image of Hex-based videogame board, entirely owned by the yellow player, but with only a single solitary soldier standing alone. The rest of the island is heavily forested in pine and, along one coast, palm trees, with the exception of the far North beyond a line of castles.
    Alt

    Hex-based videogame board, entirely owned by the yellow player, but with only a single solitary soldier standing alone. The rest of the island is heavily forested in pine and, along one coast, palm trees, with the exception of the far North beyond a line of castles.

    The rules of the game make trees... a bad thing: you earn no income from hexes with them. But by the time I was winning this map anyway, I figured that encouraging growback would be a pleasant way to finish the round.

    Play your videogames any damn way you want. Don't let anybody tell you there's a right or wrong way to enjoy a single-player game. Today I took a strategy wargame and grew a forest. How will you play?

    • Note
    • 2 comments
    • posted 8 March, 2025
  • My love of the yesterweb forced me to teach myself just-enough Blender to make an animation for a stupid thing: an 88x31 button representing "me" (and, I suppose, my blog, whenever I next end up redesigning its theme).

    Full image of 88x31 animated GIF button in the Web 1.0 style, reading "DAN Q". The letter Q is spinning.
    Alt

    88x31 animated GIF button in the Web 1.0 style, reading "DAN Q". The letter Q is spinning.

    Full image of The same image, but expanded so it's larger.
    Alt

    The same image, but expanded so it's larger.

    • Note
    • posted 7 March, 2025
  • 5ΒΌ" floppy disk, 3M branded, labelled "ABM, BACKGAMM, BLKJACK, BUGS, CMINOR, HANGMAN -> TYPE DOCUMENT FIRST, INSULTS, PORKEY". A Post-It note on the sleeve reads "INSULTS" and has pictures of the "Esc" and "Num Lock" keys.

    INSULTS.COM

    As a kid, I enjoyed a 1983 program that dynamically generated insults. So I found a copy of it, reverse-engineered it, and reimplemented it in Perchance. Who wants to be insulted?

    Read more (475 words)

    • Article
    • posted 14 February, 2025
  • Dan, as a young child, superimposed against a background with a star, with a speech bubble reading 'Hark! A star! In the East!'

    God's Adviser

    When I was a young child I took part in a school nativity play, and was so insistent about picking holes in the theological inconsistencies implied by the script that I had to be expelled from the classroom. Here's how it went down.

    Read more - about 5 minutes (1129 words)

    • Article
    • with an accompanying podcast
    • 1 comment
    • posted 6 February, 2025
  • On Wednesday, Vodafone announced that they'd made the first ever satellite video call from a stock mobile phone in an area with no terrestrial signal. They used a mountain in Wales for their experiment.

    It reminded me of an experiment of my own, way back in around 1999, which I probably should have made a bigger deal of. I believe that I was the first person to ever send an email from the top of Yr Wyddfa/Snowdon.

    Nowadays, that's an easy thing to do. You pull your phone out and send it. But back then, I needed to use a Psion 5mx palmtop, communicating over an infared link using a custom driver (if you ever wondered why I know my AT-commands by heart... well, this isn't exactly why, but it's a better story than the truth) to a Nokia 7110 (fortunately it was cloudy enough to not interfere with the 9,600 baud IrDA connection while I positioned the devices atop the trig point), which engaged a GSM 2G connection, over which I was able to send an email to myself, cc:'d to a few friends.

    It's not an exciting story. It's not even much of a claim to fame. But there you have it: I was (probably) the first person to send an email from the summit of Yr Wyddfa. (If you beat me to it, let me know!)

    • Note
    • posted 31 January, 2025
  • Cloud-shaped wordcloud of tags used on DanQ.me, sized by frequency. The words "geocaching" and "cache log" dominate the centre of the picture, with terms like "fun", "funny", "geeky", "news", "video games", "technology", "video", and "review" a close second.

    Can AI retroactively fix WordPress tags?

    My blog's tagging is a mess. With posts going back 27 years, an inconsistent taxonomy, and changes in focus, that's pretty-much inevitable. Perhaps an AI can help: reading through old under-tagged posts and suggesting tags that could be added? Let's try it...

    Read more - about 12 minutes (2750 words)

    • Article
    • 1 comment
    • posted 30 January, 2025
  • As the kids grow older... someday our final soft play session - something we used to do all the time, and now do only rarely - will be in the past.

    Full image of A mug of coffee held in front of a view of a multicoloured soft playground.
    Alt

    A mug of coffee held in front of a view of a multicoloured soft playground.

    But for now, at least, it remains a chaotic way to tire them out on a morning!

    • Note
    • posted 4 November, 2024
  • Fake screenshot of Internet Explorer 6 showing 3dwiscr.com/what.html, a web page about a freeware screensaver.

    3D Workers Island

    Tony Domenico's 3D Workers Island is a clever application of the retro-Web as a storytelling medium, in sort of a "found footage" way but with webpages instead of, y'know, videotape. The story's not perfect, but the execution is great.

    Read more (115 words)

    • Repost
    • of this original
    • posted 3 November, 2024

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