Skip to content

Dan Q

    • Articles
    • Everything
    • Notes
    • Reposts (shares)
    • Checkins (geo*)
    • Videos
    • Reviews
    • Comics
    • Tags
    • Stats
    • Subscribe
    • Blogroll
  • About
    • Semi-standard "slash pages" you might like to explore:
    • /about
    • /blank
    • /blogroll
    • /colophon
    • /contact
    • /cv
    • /license
    • /postcards
    • /privacy
    • /salary
    • /shh
    • /slashes
    • /stats
    • /subscribe
    • /where
    • Hide posts of type:
    • Choose how Dan's dressed:
    • Hair
    • T-Shirt
  • Contact
  • Podcast

Day: 13 March 2025

  • Possibly I'm a little late for the "casual daily puzzle game" party. (Did Wordle already get invented in this timeline; I forget?)

    I think there's something in an idea I've been toying with. Bring on the weekend, when I can throw some brainpower at the frontend code!

    Full image of A notebook is held in front of terminal output. The terminal begins with 'Start position: [0,4]' and then shows a series of 5ร—5 grids containing numbers: one, labelled 'Route:', shows random grid of the numbers 0 through 24; the second, labelled 'Puzzle:', contains 1s, 2s, and 3s, corresponding perhaps to the orthagonal distances between consecutive numbers from the first grid; the third, whose title is obscured by the notebook, shows the same thing again but with 'walls' drawn in ASCII art between some of the numbers. The notebook in front contains hand-drawn sketches of similar grids with arrows "jumping" around between them.
    Alt

    A notebook is held in front of terminal output. The terminal begins with 'Start position: [0,4]' and then shows a series of 5ร—5 grids containing numbers: one, labelled 'Route:', shows random grid of the numbers 0 through 24; the second, labelled 'Puzzle:', contains 1s, 2s, and 3s, corresponding perhaps to the orthagonal distances between consecutive numbers from the first grid; the third, whose title is obscured by the notebook, shows the same thing again but with 'walls' drawn in ASCII art between some of the numbers. The notebook in front contains hand-drawn sketches of similar grids with arrows "jumping" around between them.

    • Note
    • posted 13 March, 2025
  • Image representing post: It's not cheating if you write the video game solver yourself

    It's not cheating if you write the video game solver yourself

    Robert Heaton wrote a solver to help him crack a puzzle in a video game, and I'm 100% behind this as a valid approach to playing single-player games, if it's more fun for you than the alternatives.

    Read more (310 words)

    • Repost
    • of this original
    • posted 13 March, 2025

Get in Touch

I'd love to hear from you! Why not...

  • email me on blog@danq.me?
    (my spam filter is aggressive, so use a good subject line, i.e. not just "hello"; encrypt your email if you like)
  • say hi on Mastodon, where I'm @dan@danq.me?
  • send a letter or postcard to
    Dan Q, Unit 159610, PO Box 7169, Poole, BH15 9EL, UK
  • reach out some other way?
  • ยฉ Dan Q 1998-2026
  • Creative CommonsAttributionNon-Commercial except where stated (how to use)
  • powered by BloqClassicPressHTML5CSS3
  • privacy
  • Read articles, checkins, notes, reposts, and more...
  • @dan@danq.me
  • contact
  • subscribe
  • Dan Q
  • Creative Commons Attribution Non-Commercial license
  • ClassicPress
  • CSS is awesome
  • Created by a human, not by AI
  • LGBTQ+ pride flag (2018 progress variant)
  • Polyamory flag
  • Say no to Web3
  • Mastodon (it's like email... no, come back!)
  • Tested on Firefox
  • Best viewed on the Internet
  • PHP
  • Ruby
  • Debian
  • Caddy (webserver)
  • Find me on Melonland
  • Check out my GitHub
  • Three Rings - by volunteers, for volunteers, since 2002
  • I'm a fucking webmaster
  • Looks best at: any resolution!