After a lovely walk up from the pump at GC6PDXP, my 3 y/o geocaching buddy and I found this lovely cache with no difficulty. Could easily justify a larger container here!
Beautiful day and a great location. TFTC.
After an extended trip to the nearby park – one of our little one’s favourite places – she was able to be persuaded to join me for a little hike around the village. This old water pump
(which she loved to play with) and the nearby cache was our first stop. An easy find: the little one was pleased to swap a sliding puzzle (which we barely managed to fit into the
container) for a marble. SL. TFTC!
After a delightful hike across from two other caches, my 3 y/o geocaching assistant and I were optimistic about another find, but it wasn’t to be. It’s probably how well it’s
camouflaged, but we hunted high and low sound the GZ for some time without success. The hint didn’t mean anything to us, so we hunted some more, but eventually had to give up. Maybe
another day!
Maybe it’s because I was at Render Conf at the end of last month or perhaps it’s because Three
Rings DevCamp – which always gets me inspired – was earlier this month, but I’ve been particularly excited lately to get the chance to play
with some of the more “cutting edge” (or at least, relatively-new) web technologies that are appearing on the horizon. It feels like the Web is having a bit of a renaissance of
development, spearheaded by the fact that it’s no longer Microsoft that are holding development back (but increasingly Apple) and, perhaps for the first time, the fact that the W3C are
churning out standards “ahead” of where the browser vendors are managing to implement technical features, rather than simply reflecting what’s already happening in the world.
It seems to me that HTML5 may well be the final version of HTML. Rather than making grand new releases to the core technology, we’re now – at last! – in a position where it’s possible
to iteratively add new techniques in a resilient, progressive manner. We don’t need “HTML6” to deliver us any particular new feature, because the modern web is more-modular and
is capable of having additional features bolted on. We’re in a world where browser detection has been replaced
with feature detection, to the extent that you can even do non-hacky feature detection in pure CSS, now, and
this (thanks to the nature of the Web as a loosely-coupled, resilient platform) means that it’s genuinely possible to progressively-enhance
content and get on board with each hot new technology that comes along, if you want, while still delivering content to users on older browsers.
And that’s the dream! A web of progressive-enhancement stays true to Sir Tim’s dream of universal interoperability while still moving forward technologically. I’ve no doubt
that there’ll always be people who want to break the Web – even Google do it, sometimes – with single-page Javascript-only web apps, “app
shell” websites, mobile-only or desktop-only experiences and “apps” that really ought to have been websites (and perhaps PWAs) to begin with… but the fact that the tools to make a genuinely “progressively-enhanced” web, and those tools are
mainstream, is a big deal. If you don’t think we’re at that point yet, I invite you to watch Rachel Andrews‘ fantastic presentation,
“Start Using CSS Grid Layout Today”.
Some of the things I’ve been playing with recently include:
Intersection Observers
Only really supported in Chrome, but there’s a great polyfill, the Intersection Observer API is one of those technologies that make you say “why didn’t we have that
already?” It’s very simple: all an Intersection Observer does is to provide event hooks for target objects entering or leaving the viewport, without resorting to polling or
hacky code on scroll event captures.
What’s it for? Well the single most-obvious use case is lazy-loading images, a-la Medium or Google
Image Search: delivering users a placeholder image or a low-resolution copy until they scroll far enough for the image to come into view (or almost into view) and then
downloading the full-resolution version and dynamically replacing it. My first foray into Intersection Observers was to take Medium’s approach and then improve it with a Service Worker in order to make it behave nicely even if the user’s Internet connection was unreliable, but
I’ve since applied it to my Reddit browser plugin MegaMegaMonitor: rather than hammering the browser with Javascript the plugin now waits
until relevant content enters the viewport before performing resource-intensive tasks.
Web Workers
I’d briefly played with Service Workers before and indeed we’re adding a Service Worker to the next
version of Three Rings, which, in conjunction with a manifest.json and the service’s
(ongoing) delivery over HTTPS (over H2, where available, since last year), technically makes it a Progressive Web App… and I’ve been
looking for opportunities to make use of Service Workers elsewhere in my work, too… but my first dive in to Web Workers was in introducing one to the next upcoming version of MegaMegaMonitor.
Web Workers add true multithreading to Javascript, and in the case of MegaMegaMonitor this means the possibility of pushing the more-intensive work that the plugin has to do out of the
main thread and into the background, allowing the user to enjoy an uninterrupted browsing experience while the heavy-lifting goes on in the background. Because I don’t control the
domain on which this Web Worker runs (it’s reddit.com, of course!), I’ve also had the opportunity to play with Blobs,
which provided a convenient way for me to inject Worker code onto somebody else’s website from within a userscript. This has also lead me to the discovery that it ought to be possible
to implement userscripts that inject Service Workers onto websites, which could be used to mashup additional functionality into websites far in advance of that which is typically
possible with a userscript… more on that if I get around to implementing such a thing.
Fetch
The final of the new technologies I’ve been playing with this month is the Fetch API. I’m not pulling any punches
when I say that the Fetch API is exactly what XMLHttpRequests should have been from the very beginning. Understanding them properly has finally given me the confidence to stop
using jQuery for the one thing for which I always seemed to have had to depend on it for – that is, simplifying Ajax requests! I mean, look at
this elegant code:
Whether or not you’re a fan of Javascript, you’ve got to admit that that’s infinitely more readable than XMLHttpRequest hackery (at least, without the help of a heavyweight library like
jQuery).
So that’s some of the stuff I’ve been playing with lately: Intersection Observers, Web Workers, Blobs, and the Fetch API. And I feel all full of optimism on behalf of the Web.
Easy cache & dash for my 3 y/o niece and I on the way back from a trip to Islip play area (and one of Islip’s multis) from our home in Kidlington. Super easy find, nice and fast. No
sign of the travel bug. TFTC.
Came out with my 3 y/o niece (and budding geocacher) to the play area across the road and took a diversion to come find this cache. Enjoyed finding the stages and reading/counting to
get the requisite numbers. GZ (from our interpretation of the coordinates) had an ‘obvious’ hiding place, based on previous Church Micros we’ve found, but our instincts were deceptive:
what we needed to be looking for wasn’t really ‘micro’-sized nor was it, as we’d initially suspected, magnetic!
Hint meant nothing to us (some kind of pop culture reference?) but previous logs that mentioned broadening the search helped us resolve to carry on searching despite the recent DNF, and
we evacuating found the container. We found it on the ground, but based on its design we don’t believe that that’s where it was supposed to be, so we returned it to the nearest location
for which its design seemed to fit. Logs slightly damp, not critical, but we weren’t carrying our repair kit so we weren’t able to do any maintenance.
A great idea for a multicache but might benefit from a better hint (it still makes no sense even after finding the cache!) and perhaps a better hiding place (based on the logs, this one
looks like it keeps getting disturbed).
Stopped off on the Southbound carriageway and took a walk over here to find this cache while I was nearby. Only had my phone and not my GPSr, which made finding this harder than I’d
like (my phone’s GPS is usually pretty appalling) but the hint made all the difference. GZ a little disgusting right now as clearly the walk across the car park to the services’ toilets
was too far for somebody (eww), made worse by this being the hottest day of the year so far (double eww). No sign of either travel bug – must have already been taken – which is a pity
because I’m sure I could have helped both along! Ah well! TFTC.
I just met somebody who was in the team that built this bridge (he was explaining about how the bridge is slightly wonky because the wrong kind of beams were delivered to the site). I
was thinking: that’s a great story, I’m going to put a geocache somewhere near that bridge. But yours was already there so I shan’t. Just thought I’d share!
Happy birthday to Not Dogs Birmingham! Our doors have been open at the Bullring’s LinkStreet for just 12 weeks now and what fun we are having!Our fantastic Crew have welcomed many
people (veggies, vegans and meat-eaters!) into the restaurant, seven days a week and we’re looking forward to seeing many more of you. Over the course…