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Tag: rpgs

  • Pie charts approximating the probability of rolling 1-3, 4-5, 6, or 'multiple 6s' when rolling 1 through 8 six-sided dice.

    Visualising Forged In The Dark probabilities

    Blades in the Dark (and other Forged In The Dark-based games) use a highest-value-from-D6-dice-pool mechanic to resolve actions. I was looking for a visualisation of the resulting probabilities, but couldn't find one... so I made my own.

    Read more (353 words)

    • Article
    • 3 comments
    • posted 7 January, 2026
  • D&D 5e is not for everyone

    Kai Koehler reminds us that D&D 5e is far from the only TTRPG, with a tight dissection of its specific characteristics so that they can be compared to other, perhaps more roleplay-heavy, games and systems. They include some suggested ideas for other games, too, a couple of which I'm strongly-inclined to try out!

    Read more - about 3 minutes (576 words)

    • Repost
    • of this original
    • 1 comment
    • posted 3 January, 2026
  • In preparation for Family D&D Night (and with thanks to my earlier guide to splicing maps together!), I've finally completed an expanded "overworld" map for our game world. So far, the kids have mostly hung around on the North coast of the Central Sea, but they're picked up a hook that may take them all the way across to the other side... and beyond?

    Banana for scale.

    (If your GMing for kids, you probably already know this, but "feelies" go a long way. All the maps. All the scrolls. Maybe even some props. Go all in. They love it.)

    Full image of On a dining table lies a old-style map comprised of 12 sheets of A4 paper, sellotaped together. The map shows the 'Central Sea', an inlet from the 'Terminic Ocean', around which various settlements, forests, mountain ranges, and swamps can be found. An underripe banana sits in one corner of the map, weighing it down.
    Alt

    On a dining table lies a old-style map comprised of 12 sheets of A4 paper, sellotaped together. The map shows the 'Central Sea', an inlet from the 'Terminic Ocean', around which various settlements, forests, mountain ranges, and swamps can be found. An underripe banana sits in one corner of the map, weighing it down.

    • Note
    • 2 comments
    • posted 18 April, 2025
  • My on-again-off-again relationship with AI assistants

    Like me, Sean McPherson finds AI agents sometimes useful... but struggles with whether they're actually as useful as some folks seem to claim.

    Read more (258 words)

    • Repost
    • of this original
    • posted 1 April, 2025
  • Partial dungeon battlemap with a "flower" theme, showing an unrevealed passage.

    Multi-Phase Maps in FoundryVTT

    Using FoundryVTT's powerful API and a little bit of JavaScript code, we can easily produce a battlemap that changes through a series of phases as the adventure progresses. Here's how...

    Read more - about 5 minutes (1024 words)

    • Article
    • posted 24 May, 2024
  • Dan gestures with a wave as he peers into the camera over the top of a copy of Monsters of the Multiverse, by candlelight.

    Let Your Players Lead The Way

    In gradually becoming a better RPG gamemaster, the toughest lesson for me has been how to surrender control to my players. Here's the story of the importance of that lesson, and some of the mistakes I've made along the way.

    Read more - about 12 minutes (2630 words)

    • Article
    • posted 8 May, 2024
  • Composite photo showing on the left a render of large anthropomorphic rabbit with chestnut-coloured fur, brandishing a shield and a warhammer; on the right Dan, wearing a rabbit ear headband and with a nose and whiskers painted on his face, looking threatening (insofar as it's possible to do so while looking like a bunny).

    Bramble

    Fresh D&D campaign! I'm playing a Harengon Barbarian.
    I'm a fierce bunny rabbit!

    Read more - about 1 minutes (19 words)

    • Note
    • posted 8 November, 2023
  • Four humanoid silhouettes fling themselves off the side of a floating city, which is chained to a desert hellscape below.

    Nightmares & Noggins

    I had a nightmare last night in which I was underprepared for an upcoming D&D session. Because I am underprepared, I guess, but mostly because I was ill and sleeping badly anyway!

    Read more (340 words)

    • Article
    • posted 11 May, 2023
  • Alignment chart "for Hasbro's newest character", with 9 cells. Lawful Good reads "The OGL will be strengthened to protect third-party creators and clarify our IP's boundaries." Neutral Good reads: "Let's get the community together to collaborate on future licensing." Chaotic Good reads: "Fuck it, we're going to Creative Commons the whole thing." Lawful Neutral reads: "The OGL will remain the same for OneD&D as it was for 5e." True Neutral reads: "Following community feedback, we're not going to change the OGL at this point." Chaotic Neutral reads: "We're going to leak version after version until you have absolutey no idea what's coming." Lawful Evil reads: "The OGL 1.1 will be implemented with the same text as seen in the leak." Neutral Evil reads: "The awful things in the leaked version aren't representative of the awful things that will be in the final version." Chaotic Evil reads: "The new OGL will only apply to SDL words with more than two vowels in, regardless of translation language."

    Hasbro Alignment Chart

    Hasbro seem to be rolling up a new character. Maybe this'll help them.

    Read more - about 1 minutes (13 words)

    • Note
    • 15 comments
    • posted 13 January, 2023
  • Image representing post: Bree-Yark!

    Bree-Yark!

    JTA takes a deep dive into what "Bree-Yark!" means in Goblin, and how we know.

    Read more - about 5 minutes (1078 words)

    • Repost
    • of this original
    • posted 6 July, 2022
  • Screenshot showing a cavern map in Gimp, with the Export Image dialog open and PDF selected as the output format.

    Printing Maps from Dungeondraft

    Tips on using Dungeondraft to make RPG maps you can print for tabletop use.

    Read more - about 4 minutes (944 words)

    • Article
    • 1 comment
    • posted 4 March, 2022
  • Thieves' Cant tableau at the end of a game of Dialect, with cards strewn around the table.

    The Ballad of John Crawford

    Dan and his friends play a second game of Dialect, this time as a criminal gang on Portsmouth docks.

    Read more - about 5 minutes (1130 words)

    • Article
    • 1 comment
    • posted 9 March, 2021
  • Finished game board from The Outpost backdrop of our game of Dialect.

    We Are The Martians

    Alec, Matt R, Penny, and Dan play The Outpost scenario in Dialect: A Game About Language and How It Dies.

    Read more - about 5 minutes (1158 words)

    • Article
    • 4 comments
    • posted 16 January, 2021
  • Drawers with a dungeon inside

    Dungeon Drawers

    Cory Doctorow shares photos of a roleplaying game dungeon built into a chest of drawers.

    Read more (53 words)

    • Repost
    • posted 29 April, 2020
  • Image representing post: Goat LARP

    Goat LARP

    Oh, I thought: it's LARPing but with goats: well, whatever floats your goat... but no, I was wrong.

    Read more (400 words)

    • Repost
    • posted 2 June, 2019

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