Tag: mmorpgs
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This Old Tech: Remembering WorldsAway's avatars and virtual experiences
This Old Tech: Remembering WorldsAway's avatars and virtual experiences (PCWorld) The year was 1995, and CompuServe's online service cost $4.95 per hour. Yet thousands of people logged into this virtual world daily.
WorldsAway was born 20 years ago, when Fujitsu Cultural Technologies, a subsidiary of Japanese electronics giant Fujitsu, released this online experiment in multiplayer โฆ -
Busy Days
[this post was damaged during a server failure on Sunday 11th July 2004, and it has not been possible to recover it]
[this post was partially recovered on 12 October 2018]
Yay! I won an eBay auction for a copy of Everyway. For ยฃ4! Yay! Winner! Now all I need are some friends, some paper, some pencils, โฆ -
Ship sizes and Pillaging / Flag-o-poly
Nemo wrote:
Ursela is her own, walking, talking, swashbuckling example of the monopoly flag argument. I see the flag distribution happening along almost the same lines as the current crew situation.
Example:
A new player logs on. We'll call him Steve. Steve is quickly greeted by a member of the largest, most aggressively expansionist flag/crew. We'll call โฆ -
Gender Balance
Rengor wrote:
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Also an interesting group are the developers, not the ringers, but all the other game developers playing this game, and there's quite a few of them. Im curious if they can say why they chose this game instead of Sims or Everquest etc?
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I'm a dev. (not a PP dev., of course), and โฆ -
Project AngelPlanet Publicly Announced
The boys behind AvAngel.com have got something new up their sleeves... it'll be coming soon, and you can expect to see it mentioned here a lot. Their latest project is a web-based, multiplayer, live-action roleplaying game called AngelPlanet. They're keeping most of the details on a 'need to know' basis, at the moment, but you โฆ