Tag: half-life 2
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Tom Forsyth recollects a bug that made Half-Life 2 unwinnable when built using a compiler to that supported SSE. A reminder of how weird the edge-cases in tech can be!
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Argh! It Burns! Night 2012
The Earthlings celebrate their second Argh! It Burns! Night, with a meal of haggis, neeps, and tatties, lots of whisky, and readings of some of the worst fanfiction imaginable.
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On This Day In 2004
Dan looks back to six years ago, when he and Paul argued about the usability of the Steam digital distribution platform.
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Half-Life 2
Pre-ordered Half-Life 2 from Amazon for ยฃ25 this evening. Sweet.

