Digest for May 2017

Summary

This month I shared a story about how playing with our toddler forced upon me a new way of thinking about my grief over my dad’s death and raved against AMP, Google’s poisonous new Web-ish technology.

I reshared posts about rule-based password security validation and disallowing the pasting of passwords into forms. I also shared a magic-themed Channelate comic.

All posts

Posts marked by an asterisk (*) are referenced by the summary above.

Articles

Reposts

Playing Dead – Toddlers Gone Weird

No matter how prepared you think you are for the questions your toddler might ask (and the ways in which they might go on to interpret your answer), they’ll always find a way to catch you off guard. The following exchange with our little one began last weekend in the car:

Annabel sitting at a bar in a pub.
I’m sure we’ve all been asked “Why can’t I drink what you’re drinking?”

Her: “I read the Beano Annual at Grandtom’s house.” (Grandtom is what she calls Ruth‘s father – her maternal grandfather.)

Me: “Oh? Did you like it?”

Her: “Yes. Did you have the Beano Annual when you were a little boy?”

Me: “Yes: I would sometimes get one for Christmas when I was little.”

Her: “Who gave it to you?”

Me: My mummy and daddy did.”

Her: “Your mummy is Nanna Doreen.”

Me: “That’s right.”

Her: “Why haven’t I met your daddy?”

Dan sits on his father's knee. 1980s.
Dan and daddy.

That’s a question that I somehow hadn’t expected to come up so soon. I probably ought to have guessed that it was on its way, given her interest in her extended family lately and how they’re all connected to one another, but I’d somehow assumed that it’d have come up organically at some point or another before her curiosity had made the connection that there was somebody clearly missing: somebody whom she’d heard mentioned but, inexplicably, never met.

Me: “My daddy died, a couple of years before you were born. He was climbing a mountain one day when he had a nasty accident and fell off, and he died.”

Her: “…” (a thoughtful pause)

Me: “Are you okay?”

Her: “How many birthdays did he have?”

Me: “Fifty-four. That’s a bigger number than you can count to, I think!”

Her: “How many birthdays will I have?”

Wow, this went further than I expected, very quickly. Obviously, I want to be open about this: the last thing I want is to introduce a taboo, and I’m a big believer in the idea that on I’m suddenly conscious of the fact that she’s clearly close to a minor existential crisis, having for possibly the first time connected the concepts of age and death. And, of course, I’m trying to translate my thoughts into ideas that a toddler can follow every step of the way. While simultaneously trying to focus on driving a car: she knows how to pick her timing! Okay…

Me: “Nobody knows for sure, but you’ll probably get lots and lots: seventy, eighty, ninety… maybe even a hundred birthdays!”

Her: “Then I’ll have a hundred candles.”

Me: “That’s right. Do you think you could blow out a hundred candles?”

Annabel's third birthday party.
Three candles was well within her grasp.

So far, so good. Knowing that, like most toddlers, ours has a tendency to make some new discovery and then sit on it for a day or two before asking a follow-up question, I briefed Ruth and JTA so that they wouldn’t be caught too off-guard when she started telling them, for example, what she’d like for her hundredth birthday or something.

And all was well until yesterday, when we were laying in the garden under the recent glorious sunshine, playing a game that involved rolling along the lawn and back and bumping into one another in the middle, when she stood up and announced that she’d like to play something different.

Her: “Now we’re playing the die game.”

Me: “Oh…kay. How do we play that?”

Her: “We’re going to go up a mountain and then fall off.”

Me: (following her in a stomp around the garden) “Then what do we do?”

Her: “We die.” (mimes falling and then lies very still)

Annabel plays-dead after "falling off a mountain".
A ‘dead’ body at the bottom of a ‘mountain’. Erk!

And so that’s how I came to spend an afternoon repeatedly re-enacting the circumstances of my father’s death, complete – later on, after Ruth mentioned the air ambulance that carried his body down from the mountain – with a helicopter recovery portion of the game. I’ve role-played some unusual games over the years, but this one was perhaps the oddest, made stranger by the fact that it was invented by a three year-old.

Toddlers process new information in strange (to adults) ways, sometimes.

Annabel sitting at a bar in a pub.× Dan sits on his father's knee. 1980s.× Annabel's third birthday party.× Annabel plays-dead after "falling off a mountain".×

Password Rules Are Bullshit

This article is a repost promoting content originally published elsewhere. See more things Dan's reposted.

Of the many, many, many bad things about passwords, you know what the worst is? Password rules.

Let this pledge be duly noted on the permanent record of the Internet. I don’t know if there’s an afterlife, but I’ll be finding out soon enough, and I plan to go out mad as hell

Voronoi Diagrams

This article is a repost promoting content originally published elsewhere. See more things Dan's reposted.

Imagine I’m in a desert, and there are two wells where I can obtain water. If I want to go to the nearest well, which well do I visit? Clearly, it depends one where I am standing. It’s possible to draw a line dividing the desert. To the ‘left’ of the line, it’s nearer to go to the well on the well on the ‘left’, to the ‘right’ of the line, it’s closer to go to the well on the ‘right’…

AMP Is Poisonous

If you’re a web developer and you haven’t come across the Google AMP project yet… then what stone have you been living under? But just in case you have been living under such a stone – or you’re not a web developer – I’ll fill you in. If you believe Google’s elevator pitch, AMP is “…an open-source initiative aiming to make the web better for all… consistently fast, beautiful and high-performing across devices and distribution platforms.”

I believe that AMP is fucking poisonous and that the people who’ve come out against it by saying it’s “controversial” so far don’t go remotely far enough. Let me tell you about why.

AMP logo in handcuffs

When you configure your website for AMP – like the BBC, The Guardian, Reddit, and Medium already have – you deliver copies of your pages written using AMP HTML and AMP JS rather than the HTML and Javascript that you’re normally would. This provides a subset of the functionality you’re used to, but it’s quite a rich subset and gives you a lot of power with minimal effort, whether you’re trying to make carousels, video players, social sharing features, or whatever. Then when your site is found via Google Search on a mobile device, then instead of delivering the user to your AMP HTML page or its regular-HTML alternative… Google delivers your site for you via an ultra-fast precached copy via their own network. So far, a mixed bag, right? Wrong.

What’s poisonous about Google AMP

Ignoring the facts that you can get locked-in if you try it once, it makes the fake news problem worse than ever, and it breaks the core concepts of a linkable web, the thing that worries me the most is that AMP represents the most-subtle threat to Net Neutrality I’ve ever seen… and it’s from an organisation that is nominally in favour of a free and open Internet but that stands to benefit from a more-closed Internet so long as it’s one that they control.

Google’s stated plan to favour pages that use AMP creates a publisher’s arms race in which content creators are incentivised to produce content in the (open-source but) Google-controlled AMP format to rank higher in the search results, or at least regain parity, versus their competitors. Ultimately, if everybody supported AMP then – ignoring the speed benefits for mobile users (more on that in a moment) – the only winner is Google. Google, who would then have a walled garden of Facebook-beating proportions around the web. Once Google delivers all of your content, there’s no such thing as a free and open Internet any more.

So what about those speed increases? Yes, the mobile web is slower than we’d like and AMP improves that. But with the exception of the precaching – which is something that could be achieved by other means – everything that AMP provides can be done using existing technologies. AMP makes it easy for lazy developers to make their pages faster, quickly, but if speed on mobile devices is the metric for your success: let’s just start making more mobile-friendly pages! We can make the mobile web better and still let it be our Web: we don’t need to give control of it to Google in order to shave a few milliseconds off the load time.

We need to reject AMP, and we need to reject it hard. Right now, it might be sufficient to stand up to your boss and say “no, implementing AMP on our sites is a bad idea.” But one day, it might mean avoiding the use of AMP entirely (there’ll be browser plugins to help you, don’t worry). And if it means putting up with a slightly-slower mobile web while web developers remain lazy, so be it: that’s a sacrifice I’m willing to make to help keep our web free and open. And I hope you will be, too.

Like others, I’m just hoping that Sir Tim will feel the urge to say something about this development soon.