A Quick Game Of Munchkin

Last night’s Geek Night was fun. I’m sure Andy would agree. Faye, Claire, Andy and I opened with a game of Settlers Of Catan on an oversized island and with the Cities & Knights expansion. Claire encountered a problem that her port-claiming strategy often gives her difficulty with: getting stuck, pinned in the corner of the island. We all suffered from a lack of sheep, owing to an over-reliance on Faye and I’s monopoly on the few good pastures. I ended up winning, stealing the last two victory points by building longest road.

We also had a game of Munchkin, at Andy’s insistence, which turned out to be a great deal more fun than I’d remembered. A friendly early game had us all climb our way up to level 9 without too much backstabbing, saving our cards to male life very difficult for one another in the final few fights. Faye was first to threaten us with a chance to win, forcing help from us with her Kneepads Of Allure, but Claire ensured that her monster was already dead by the time she got there. A few rounds later, Andy got lucky and came up against crabs, and nothing we could do could stop him from hack ‘n’ slashing his way to victory (if only I’d had a Wandering Monster card: I was carrying a Plutonium Dragon that might have caused him to think twice about standing his ground). Backstabbing as usual, of course, but all in the most friendly ways, and the whole game lasted less than an hour and a half, proving at long last that it is possible to have "a quick game of Munchkin."


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