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Author: Dan Q

Dan Q is a software engineer, a director of a voluntary organisation, a trainee counsellor, a keen geocacher, and an amateur magician. He lives with his partner and her husband in a polyamorous triad, and occasionally finds time to blog.

  • Introduction (to SMAC)

    Sid Meier’s Alpha Centauri[1] (which we fondly refer to here as SMAC, both as an acronym and in reference to its potent addictive properties) opens in an odd way for a science fiction game.  Most such games open with spaceships, star travel, or some futuristic technology.  They seek to hook the imagination.  But our game begins much more …

    Read more (289 words)

    • Repost
    • posted 13 November, 2017
  • Starring to feel like #Christmas! It's that time of the year when I finally run out of goose fat from LAST Christmas.

    Read more (22 words)

    • Note
    • posted 11 November, 2017
  • Image representing post: Carry Fire

    Carry Fire

    "My dad'd love this!" Dan thinks as he listens to Robert Plant's new album, in the first case of him momentarily-forgetting-his-dad's-death in almost a year. It's a pretty good album, regardless.

    Read more - about 3 minutes (506 words)

    • Article
    • 3 comments
    • posted 6 November, 2017
  • Found GLTHEB08 Mutiny on the Bounty

    This checkin to GLTHEB08 Mutiny on the Bounty reflects a geocaching.com log entry. See more of Dan's cache logs. Found easily this morning while on the way to a museums conference at the Imperial War Museum (because no trip to London is complete without a geocache being found!). Wasn't exactly where the hint seems to …

    Read more (68 words)

    • Checkin
    • to GLTHEB08
    • posted 3 November, 2017
  • Speaking of volunteers, #MuseTech17: how do you manage yours? Wearing my @3RingsCIC hat: www.threerings.org.uk is seeing increased adoption.

    Read more (21 words)

    • Note
    • posted 3 November, 2017
  • #MuseTech17 @cawston I wonder how the psychological diff. between transparent and opaque donation boxes is affected by "opaque" contactless?

    Read more - about 1 minutes (19 words)

    • Note
    • posted 3 November, 2017
  • #MuseTech17 @cawston has done interesting experiments in feedback/"rewards" for contactless donors, e.g. "thanks" videos.

    Read more - about 1 minutes (16 words)

    • Note
    • posted 3 November, 2017
  • #MuseTech17 Thought: does adding a "narrative-building"  preposition to digital exhibit labels count as clickbait?

    Read more - about 1 minutes (14 words)

    • Note
    • 1 comment
    • posted 3 November, 2017
  • #MuseTech17 Kevin Bacon and his team have learned the same lessons as the @bodleianlibs did about kiosks, in the same order... #dejavu

    Read more (22 words)

    • Note
    • posted 3 November, 2017
  • Are speakers planning to put #MuseTech17 slides online? It'd save effort by the people who seem to be photographing every... single... slide

    Read more (22 words)

    • Note
    • 2 comments
    • posted 3 November, 2017
  • #MuseTech17 @hannahfox: "Encourage (especially young) people to contribute to your ideas; take risks; engage community; focus on feelings."

    Read more - about 1 minutes (18 words)

    • Note
    • posted 3 November, 2017
  • #musetech17 @hannahfox sells us on the value of empathy in the museum sector. Don't be afraid to feel!

    Read more - about 1 minutes (18 words)

    • Note
    • posted 3 November, 2017
  • Off to #musetech17 (@ukmcg) at the @I_W_M, who also happen to be @3RingsCIC users... #wearingmanyhats

    Read more - about 1 minutes (17 words)

    • Note
    • 1 comment
    • posted 3 November, 2017
  • Eye of a storm as seen from the ISS.

    Jokes That Aged Badly

    Why is Margaret Thatcher like a pound coin? Find out why, and then have the joke explained to you, here.

    Read more - about 6 minutes (1244 words)

    • Article
    • 2 comments
    • posted 1 November, 2017
  • Excited to hear that #ogn45 will be happening this autumn. Any update on when/where, @oxfordgeeks?

    Read more - about 1 minutes (16 words)

    • Note
    • posted 1 November, 2017

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